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chickadee
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Chickadee Game Toolkit
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*
math: rect: Move functional procedures after the imperative ones.
David Thompson
2020-10-15
1
-56
/
+61
*
graphics: color: Add DawnBringer 32-color palette.
David Thompson
2020-10-15
1
-26
/
+132
*
math: vector: Add origin argument to vec2/polar.
David Thompson
2020-10-13
1
-3
/
+4
*
math: vector: Add vec2= and vec3= procedures.
David Thompson
2020-10-13
1
-0
/
+11
*
graphics: buffer: Always apply index buffer before rendering.
David Thompson
2020-10-13
1
-11
/
+15
*
math: rect: Fix rect-union when one of the rectangles has no area.
David Thompson
2020-10-13
1
-8
/
+18
*
graphics: stencil: Fix incorrect variable name.
David Thompson
2020-10-13
1
-1
/
+1
*
graphics: Add color mask support.
David Thompson
2020-10-12
3
-7
/
+64
*
graphics: Add multisampling support.
David Thompson
2020-10-12
3
-5
/
+34
*
graphics: buffer: Fix segfault in resize-buffer!
David Thompson
2020-10-12
1
-7
/
+9
*
graphics: Fix argument order in gpu-apply and gpu-apply/instanced.
David Thompson
2020-10-11
1
-2
/
+2
*
render: buffer: Allow streaming buffers to be resized.
David Thompson
2020-10-11
1
-2
/
+21
*
math: Delete square procedure.
David Thompson
2020-10-11
2
-8
/
+4
*
render: gl: Export glPolygonMode and glColorMask.
David Thompson
2020-10-11
1
-0
/
+8
*
render: buffer: Support vertex arrays with no index buffer.
David Thompson
2020-10-11
3
-21
/
+27
*
graphics: shader: Replace reference to deleted 'color' procedure.
David Thompson
2020-10-11
1
-1
/
+1
*
graphics: texture: Add load-tileset procedure.
David Thompson
2020-10-11
2
-1
/
+37
*
math: grid: Export grid-rect-ref.
David Thompson
2020-10-11
1
-0
/
+1
*
graphics: color: Remove 'color' procedure.
David Thompson
2020-10-11
1
-4
/
+1
*
Update game controller database file.
David Thompson
2020-10-08
1
-11
/
+283
*
graphics: Improve GLSL 1.2 compatibility.
Jelle Licht
2020-10-06
4
-13
/
+40
*
graphics: framebuffer: Use a fully transparent clear color.
David Thompson
2020-10-04
1
-1
/
+4
*
Rename 'render' subdirectory to 'graphics'.
David Thompson
2020-10-03
35
-174
/
+174
*
Do not auto-compile example files before running them.
David Thompson
2020-10-03
1
-1
/
+1
*
font: Make Inconsolata the new default font.
David Thompson
2020-10-03
6
-252
/
+7
*
Add OTF/TTF font support via freetype.
David Thompson
2020-10-03
8
-32
/
+542
*
render: gpu: Lookup max texture size.
David Thompson
2020-10-01
2
-1
/
+12
*
array-list: Fix yet another iteration bug.
David Thompson
2020-09-30
1
-1
/
+1
*
array-list: Handle deletions during iteration a bit better.
David Thompson
2020-09-29
1
-6
/
+4
*
array-list: Allow user-specified initial capacity.
David Thompson
2020-09-29
1
-2
/
+2
*
array-list: Expand by 1.5x rather than 2x.
David Thompson
2020-09-29
1
-1
/
+3
*
array-list: Fix the bug fix in array-list-delete! procedure.
David Thompson
2020-09-29
1
-17
/
+18
*
array-list: Fix bug in array-list-delete! procedure.
David Thompson
2020-09-29
1
-1
/
+2
*
array-list: Add array-list-delete! procedure.
David Thompson
2020-09-29
1
-0
/
+24
*
array-list: Add array-list-fold procedure.
David Thompson
2020-09-29
1
-1
/
+11
*
array-list: Clear old elements so they can be GC'd.
David Thompson
2020-09-29
1
-0
/
+9
*
render: Add stencil test to render context.
David Thompson
2020-08-26
1
-1
/
+13
*
render: Add stencil test support.
David Thompson
2020-08-26
5
-1
/
+158
*
render: Expand depth testing support.
David Thompson
2020-08-26
7
-15
/
+82
*
scripting: Add custom polling support.
David Thompson
2020-08-25
3
-7
/
+53
*
render: Take a stab at GLSL 1.2 compatibility.
David Thompson
2020-08-24
6
-16
/
+100
*
render: sprite: Fix GLSL 3.3 shader.
David Thompson
2020-08-24
1
-1
/
+1
*
render: Add shader compatibility for GLSL 3.3.
David Thompson
2020-08-24
6
-38
/
+131
*
render: gpu: Query GL context for GL and GLSL versions.
David Thompson
2020-08-24
3
-2
/
+29
*
Resize default viewport when window is resized.
David Thompson
2020-08-24
1
-1
/
+6
*
Add run-example script.
David Thompson
2020-08-24
1
-0
/
+4
*
heap: Fix heap-remove!
David Thompson
2020-04-12
1
-1
/
+4
*
render: Apply framebuffer before clearing screen.
David Thompson
2020-04-11
1
-0
/
+1
*
render: viewport: Decouple screen clearing from viewport switching.
David Thompson
2020-04-11
3
-5
/
+12
*
Bump to version 0.5.0.
v0.5.0
David Thompson
2020-04-08
1
-1
/
+1
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