Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Rename 'render' subdirectory to 'graphics'. | David Thompson | 2020-10-03 | 35 | -174/+174 |
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* | Do not auto-compile example files before running them. | David Thompson | 2020-10-03 | 1 | -1/+1 |
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* | font: Make Inconsolata the new default font. | David Thompson | 2020-10-03 | 6 | -252/+7 |
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* | Add OTF/TTF font support via freetype. | David Thompson | 2020-10-03 | 8 | -32/+542 |
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* | render: gpu: Lookup max texture size. | David Thompson | 2020-10-01 | 2 | -1/+12 |
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* | array-list: Fix yet another iteration bug. | David Thompson | 2020-09-30 | 1 | -1/+1 |
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* | array-list: Handle deletions during iteration a bit better. | David Thompson | 2020-09-29 | 1 | -6/+4 |
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* | array-list: Allow user-specified initial capacity. | David Thompson | 2020-09-29 | 1 | -2/+2 |
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* | array-list: Expand by 1.5x rather than 2x. | David Thompson | 2020-09-29 | 1 | -1/+3 |
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* | array-list: Fix the bug fix in array-list-delete! procedure. | David Thompson | 2020-09-29 | 1 | -17/+18 |
| | | | | Ugh!!!! | ||||
* | array-list: Fix bug in array-list-delete! procedure. | David Thompson | 2020-09-29 | 1 | -1/+2 |
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* | array-list: Add array-list-delete! procedure. | David Thompson | 2020-09-29 | 1 | -0/+24 |
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* | array-list: Add array-list-fold procedure. | David Thompson | 2020-09-29 | 1 | -1/+11 |
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* | array-list: Clear old elements so they can be GC'd. | David Thompson | 2020-09-29 | 1 | -0/+9 |
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* | render: Add stencil test to render context. | David Thompson | 2020-08-26 | 1 | -1/+13 |
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* | render: Add stencil test support. | David Thompson | 2020-08-26 | 5 | -1/+158 |
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* | render: Expand depth testing support. | David Thompson | 2020-08-26 | 7 | -15/+82 |
| | | | | Now includes depth function, mask, and range configuration. | ||||
* | scripting: Add custom polling support. | David Thompson | 2020-08-25 | 3 | -7/+53 |
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* | render: Take a stab at GLSL 1.2 compatibility. | David Thompson | 2020-08-24 | 6 | -16/+100 |
| | | | | | | I don't have a machine to test on so this is just a best guess. I'm sure there's some bugs that other people will just have to point out to me. It's a start, at least. | ||||
* | render: sprite: Fix GLSL 3.3 shader. | David Thompson | 2020-08-24 | 1 | -1/+1 |
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* | render: Add shader compatibility for GLSL 3.3. | David Thompson | 2020-08-24 | 6 | -38/+131 |
| | | | | | Big thanks to Aleix Conchillo FlaquƩ <aconchillo@gmail.com> for working out the necessary changes while testing Chickadee on MacOS. | ||||
* | render: gpu: Query GL context for GL and GLSL versions. | David Thompson | 2020-08-24 | 3 | -2/+29 |
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* | Resize default viewport when window is resized. | David Thompson | 2020-08-24 | 1 | -1/+6 |
| | | | | | Thanks to Peter Elliott <pelliott@ualberta.ca> for the original version of this patch. | ||||
* | Add run-example script. | David Thompson | 2020-08-24 | 1 | -0/+4 |
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* | heap: Fix heap-remove! | David Thompson | 2020-04-12 | 1 | -1/+4 |
| | | | | | It totally trashed the underlying vector before, now it behaves properly. | ||||
* | render: Apply framebuffer before clearing screen. | David Thompson | 2020-04-11 | 1 | -0/+1 |
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* | render: viewport: Decouple screen clearing from viewport switching. | David Thompson | 2020-04-11 | 3 | -5/+12 |
| | | | | | This makes it possible to a apply a viewport multiple times in a frame without clearing each time and wiping out part of your work. | ||||
* | Bump to version 0.5.0.v0.5.0 | David Thompson | 2020-04-08 | 1 | -1/+1 |
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* | doc: Add "User-Defined Shader Types" section. | David Thompson | 2020-04-08 | 1 | -13/+140 |
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* | doc: Add "3D Models" section. | David Thompson | 2020-04-08 | 1 | -0/+63 |
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* | doc: Fix typo. | David Thompson | 2020-04-08 | 1 | -1/+1 |
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* | doc: Add docs for various undocumented procedures. | David Thompson | 2020-04-08 | 1 | -1/+34 |
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* | doc: Add "Colors" section. | David Thompson | 2020-04-08 | 1 | -0/+233 |
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* | doc: Update dependency list. | David Thompson | 2020-04-08 | 1 | -1/+4 |
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* | render: color: Rewrite color*, color+, color-, color-inverse procedures. | David Thompson | 2020-04-08 | 1 | -37/+30 |
| | | | | | * chickadee/render/color.scm (color*, color+, color-, color-inverse): Rewrite and inline. | ||||
* | math: Add 2pi variable. | David Thompson | 2020-04-08 | 2 | -0/+6 |
| | | | | * chickadee/math.scm (2pi): New variable. | ||||
* | guix: Update guile-sdl2 to latest commit. | David Thompson | 2020-04-08 | 1 | -16/+5 |
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* | doc: Expand and improve Kernel manual section. | David Thompson | 2020-04-08 | 1 | -78/+231 |
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* | Add controller-button-released? procedure. | David Thompson | 2020-04-08 | 1 | -0/+5 |
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* | guix: Update for Guile 3 release. | David Thompson | 2020-04-07 | 1 | -3/+3 |
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* | Add audio example. | David Thompson | 2020-04-07 | 7 | -0/+85 |
| | | | | | * examples/audio.scm: New file. * Makefile.am (EXTRA_DIST): Add it. | ||||
* | guix: Add openal, libvorbis, and mpg123 dependencies. | David Thompson | 2020-04-07 | 1 | -2/+8 |
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* | Integrate new audio module into game loop. | David Thompson | 2020-04-07 | 1 | -3/+6 |
| | | | | * chickadee.scm (run-game): Replace SDL mixer with OpenAL audio system. | ||||
* | audio: Add public audio API. | David Thompson | 2020-04-07 | 3 | -2/+1220 |
| | | | | | | * chickadee/audio.scm: New file. * Makefile.am (SOURCES): Add it. * api.texi (Audio): Add docs. | ||||
* | math: Add degrees->radians and radians->degrees procedures. | David Thompson | 2020-04-07 | 1 | -1/+9 |
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* | audio: Add mpg123 bindings. | David Thompson | 2020-04-07 | 4 | -0/+243 |
| | | | | | | * chickadee/audio/mpg123.scm: New file. * Makefile.am (SOURCES): Add it. * configure.ac: Check for mpg123 library. | ||||
* | audio: Add libvorbisfile bindings. | David Thompson | 2020-04-07 | 4 | -0/+317 |
| | | | | | | * chickadee/audio/vorbis.scm: New file. * Makefile.am (SOURCES): Add it. * configure.ac: Check for vorbis library. | ||||
* | audio: Add WAV module. | David Thompson | 2020-04-07 | 2 | -0/+105 |
| | | | | | * chickadee/audio/wav.scm: New file. * Makefile.am (SOURCES): Add it. | ||||
* | audio: Add OpenAL bindings. | David Thompson | 2020-04-07 | 4 | -0/+901 |
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* | doc: api: Mention the module name for texture and sprite APIs. | David Thompson | 2020-04-02 | 1 | -3/+17 |
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