Commit message (Collapse) | Author | Age | Files | Lines | |
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* | doc: Update dependency list. | David Thompson | 2020-04-08 | 1 | -1/+4 |
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* | render: color: Rewrite color*, color+, color-, color-inverse procedures. | David Thompson | 2020-04-08 | 1 | -37/+30 |
| | | | | | * chickadee/render/color.scm (color*, color+, color-, color-inverse): Rewrite and inline. | ||||
* | math: Add 2pi variable. | David Thompson | 2020-04-08 | 2 | -0/+6 |
| | | | | * chickadee/math.scm (2pi): New variable. | ||||
* | guix: Update guile-sdl2 to latest commit. | David Thompson | 2020-04-08 | 1 | -16/+5 |
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* | doc: Expand and improve Kernel manual section. | David Thompson | 2020-04-08 | 1 | -78/+231 |
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* | Add controller-button-released? procedure. | David Thompson | 2020-04-08 | 1 | -0/+5 |
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* | guix: Update for Guile 3 release. | David Thompson | 2020-04-07 | 1 | -3/+3 |
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* | Add audio example. | David Thompson | 2020-04-07 | 7 | -0/+85 |
| | | | | | * examples/audio.scm: New file. * Makefile.am (EXTRA_DIST): Add it. | ||||
* | guix: Add openal, libvorbis, and mpg123 dependencies. | David Thompson | 2020-04-07 | 1 | -2/+8 |
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* | Integrate new audio module into game loop. | David Thompson | 2020-04-07 | 1 | -3/+6 |
| | | | | * chickadee.scm (run-game): Replace SDL mixer with OpenAL audio system. | ||||
* | audio: Add public audio API. | David Thompson | 2020-04-07 | 3 | -2/+1220 |
| | | | | | | * chickadee/audio.scm: New file. * Makefile.am (SOURCES): Add it. * api.texi (Audio): Add docs. | ||||
* | math: Add degrees->radians and radians->degrees procedures. | David Thompson | 2020-04-07 | 1 | -1/+9 |
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* | audio: Add mpg123 bindings. | David Thompson | 2020-04-07 | 4 | -0/+243 |
| | | | | | | * chickadee/audio/mpg123.scm: New file. * Makefile.am (SOURCES): Add it. * configure.ac: Check for mpg123 library. | ||||
* | audio: Add libvorbisfile bindings. | David Thompson | 2020-04-07 | 4 | -0/+317 |
| | | | | | | * chickadee/audio/vorbis.scm: New file. * Makefile.am (SOURCES): Add it. * configure.ac: Check for vorbis library. | ||||
* | audio: Add WAV module. | David Thompson | 2020-04-07 | 2 | -0/+105 |
| | | | | | * chickadee/audio/wav.scm: New file. * Makefile.am (SOURCES): Add it. | ||||
* | audio: Add OpenAL bindings. | David Thompson | 2020-04-07 | 4 | -0/+901 |
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* | doc: api: Mention the module name for texture and sprite APIs. | David Thompson | 2020-04-02 | 1 | -3/+17 |
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* | render: Make apply-* procedures public. | David Thompson | 2019-11-19 | 5 | -1/+7 |
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* | render: gpu: Fix circular dependency issues. | David Thompson | 2019-11-19 | 1 | -16/+23 |
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* | render: texture: Remove debugging code I accidentally left in. | David Thompson | 2019-11-14 | 1 | -3/+0 |
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* | render: tiled: Respect image transparent color values. | David Thompson | 2019-11-14 | 1 | -2/+4 |
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* | render: texture: Add support for transparent color keys. | David Thompson | 2019-11-14 | 1 | -9/+29 |
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* | render: color: Add string->color procedure. | David Thompson | 2019-11-14 | 1 | -1/+38 |
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* | Clear the screen even when nothing is being drawn. | David Thompson | 2019-11-06 | 1 | -5/+10 |
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* | guix: Make it easier to switch the Guile used for builds. | David Thompson | 2019-11-06 | 1 | -15/+4 |
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* | Add a bunch of window manipulation procedures. | David Thompson | 2019-11-06 | 1 | -19/+108 |
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* | Makefile: Compile chickadee/render.scm before the modules that use it. | David Thompson | 2019-11-06 | 1 | -1/+1 |
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* | render: Collect all managed GPU state into a single record type. | David Thompson | 2019-11-06 | 9 | -76/+142 |
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* | render: particles: Fix keyword argument names for gpu-apply call. | David Thompson | 2019-11-06 | 1 | -4/+4 |
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* | render: phong: Tweak default directional light parameters. | David Thompson | 2019-11-05 | 1 | -4/+4 |
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* | render: phong: Zero out specular factor when material shininess is 0. | David Thompson | 2019-11-05 | 1 | -1/+4 |
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* | render: phong: Fix error in shader. | David Thompson | 2019-11-05 | 1 | -1/+1 |
| | | | | Wrong boolean value was being checked for specular map. | ||||
* | render: model: Make a few small tweaks. | David Thompson | 2019-11-05 | 1 | -4/+11 |
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* | render: model: Move expressions after definitions to fix Guile 2.2 ↵ | David Thompson | 2019-11-03 | 1 | -41/+41 |
| | | | | compatibility. | ||||
* | render: model: Invert texture V coords when parsing OBJ files. | David Thompson | 2019-10-29 | 1 | -2/+7 |
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* | render: shader: Fix bug with arrays handling in shader-uniform-set! | David Thompson | 2019-10-29 | 1 | -1/+2 |
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* | render: texture: Include id when printing. | David Thompson | 2019-10-29 | 1 | -1/+2 |
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* | render: shader: Fix sampler2D uniform value application. | David Thompson | 2019-10-29 | 2 | -19/+44 |
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* | render: model: Add additional aliases for .mtl bump map specifiers. | David Thompson | 2019-10-28 | 1 | -1/+1 |
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* | render: model: Suppress warnings for some deliberately ignored .obj data. | David Thompson | 2019-10-28 | 1 | -11/+19 |
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* | render: model: Load ambient maps in .mtl files. | David Thompson | 2019-10-28 | 1 | -1/+16 |
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* | render: phong: Add ambient map to material. | David Thompson | 2019-10-28 | 1 | -11/+29 |
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* | render: model: Load diffuse, specular, bump textures in .mtl files. | David Thompson | 2019-10-28 | 1 | -32/+111 |
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* | render: phong: Add support for diffuse and specular maps. | David Thompson | 2019-10-28 | 1 | -22/+58 |
| | | | | And boilerplate for bump maps to be supported later. | ||||
* | Makefile: Remove deleted shader files. | David Thompson | 2019-10-26 | 1 | -5/+0 |
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* | render: viewport: Use light sky blue for default clear color. | David Thompson | 2019-10-26 | 1 | -1/+1 |
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* | render: shader: Fix bug where default values for local fields didn't work. | David Thompson | 2019-10-26 | 1 | -8/+18 |
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* | render: model: Support faces with 5 or more elements in OBJ loader. | David Thompson | 2019-10-26 | 1 | -6/+33 |
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* | render: model: Correctly handle faces with 4 elements in OBJ loader. | David Thompson | 2019-10-25 | 1 | -15/+35 |
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* | examples: model: Remove bad code left in accidentally. | David Thompson | 2019-10-24 | 1 | -3/+0 |
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