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Chickadee Game Toolkit
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Commit message (
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Author
Age
Files
Lines
*
graphics: texture: Add support for mirrored repeat wrap mode.
David Thompson
2021-05-10
2
-5
/
+6
*
graphics: model: Pre-compute world matrices for model nodes.
David Thompson
2021-05-10
1
-76
/
+63
*
graphics: model: Rename <scene-node> to <model-node>.
David Thompson
2021-05-10
1
-19
/
+19
*
graphics: pbr: Fix code indentation.
David Thompson
2021-05-08
1
-2
/
+2
*
graphics: buffer: Fix rendering of vertex arrays without indices.
David Thompson
2021-05-08
1
-1
/
+6
*
graphics: pbr: Export pbr-material-*-texture-enabled procedures.
David Thompson
2021-05-08
1
-0
/
+4
*
graphics: model: Add basic alpha mode support for glTF models.
David Thompson
2021-05-08
3
-9
/
+38
*
graphics: buffer: Fix misnamed procedure export.
David Thompson
2021-05-07
1
-1
/
+1
*
model: Improve PBR material handling for glTF models.
David Thompson
2021-05-07
3
-73
/
+134
*
graphics: phong: Extract shader code to separate files.
David Thompson
2021-05-07
4
-125
/
+129
*
graphics: pbr: Extract shader code to separate files.
David Thompson
2021-05-07
4
-79
/
+87
*
model: Don't crash due to unsupported glTF texture wrap mode.
David Thompson
2021-05-07
1
-2
/
+4
*
model: Add crude support for secondary textures in glTF models.
David Thompson
2021-05-07
2
-27
/
+49
*
model: Add support for vertex colored glTF models.
David Thompson
2021-05-07
2
-12
/
+38
*
Include example audio files in release tarballs.
David Thompson
2021-05-06
1
-0
/
+5
*
graphics: model: Do not flip glTF textures.
David Thompson
2021-05-05
1
-1
/
+2
*
graphics: model: Add support for scene node transforms in glTF models.
David Thompson
2021-05-05
1
-20
/
+61
*
graphics: texture: Make vertical pixel flipping optional in load-image.
David Thompson
2021-05-05
1
-4
/
+8
*
math: matrix: Add vec3 support to matrix4-scale!
David Thompson
2021-05-05
1
-5
/
+14
*
graphics: model: Use default material when primtive doesn't specify.
David Thompson
2021-05-05
1
-2
/
+1
*
graphics: model: Add crude support for base64 glTF buffer data.
David Thompson
2021-05-05
1
-7
/
+12
*
Add base64 module.
David Thompson
2021-05-05
2
-0
/
+260
*
graphics: model: Fix reference to defunct load-pbr-shader procedure.
David Thompson
2021-05-05
2
-2
/
+2
*
guix: Make package compatible with `guix build -f`.
David Thompson
2021-05-04
1
-2
/
+14
*
guix: Update guile-sdl2 to latest commit.
David Thompson
2021-05-04
1
-2
/
+2
*
Add fallback method for loading shared libraries.
David Thompson
2021-04-30
5
-9
/
+25
*
graphics: texture: Import (sdl2 image) the right way.
David Thompson
2021-04-30
1
-1
/
+2
*
scripting: channel: Export channel-clear!
David Thompson
2021-04-28
1
-1
/
+2
*
scripting: channel: Add channel-clear! procedure.
David Thompson
2021-04-28
2
-0
/
+9
*
queue: Add queue-clear! procedure.
David Thompson
2021-04-28
1
-1
/
+7
*
audio: Fix looping of streaming sources.
David Thompson
2021-04-25
1
-4
/
+5
*
graphics: tile-map: Fix tile-layer-ref procedure name.
David Thompson
2021-04-20
1
-1
/
+1
*
graphics: font: Change ascender/descender to ascent/descent.
David Thompson
2021-04-15
1
-8
/
+8
*
graphics: font: Add ascender/descender fields to <font>.
David Thompson
2021-04-15
1
-5
/
+13
*
doc: Fix misplaced argument.
David Thompson
2021-04-13
1
-2
/
+2
*
guix: Update to latest commit of guile-sdl2.
v0.7.0
David Thompson
2021-04-13
1
-2
/
+2
*
doc: Update old procedure name with the new one.
David Thompson
2021-04-13
1
-1
/
+1
*
Bump version to 0.7.0.
David Thompson
2021-04-13
1
-1
/
+1
*
Update Makefile with new example files.
David Thompson
2021-04-13
1
-3
/
+4
*
Credit author of Serene Village tileset.
David Thompson
2021-04-13
1
-3
/
+3
*
graphics: tile-map: Hack to prevent one situation that causes artifacts.
David Thompson
2021-04-13
1
-0
/
+9
*
graphics: tile-map: Remove unused module import.
David Thompson
2021-04-09
1
-1
/
+0
*
examples: tile-map: Fix map file name.
David Thompson
2021-04-09
1
-1
/
+1
*
graphics: Rewrite tile map module.
David Thompson
2021-04-09
9
-608
/
+1336
*
graphics: texture: Add texture-atlas-size procedure.
David Thompson
2021-04-09
1
-0
/
+5
*
graphics: texture: Add texture-tileset-dimensions procedure.
David Thompson
2021-04-09
1
-13
/
+24
*
math: rect: Fix make-null-rect so all values are 0 instead of garbage.
David Thompson
2021-04-07
1
-1
/
+1
*
graphics: Fix texture data being upside down.
David Thompson
2021-04-07
4
-17
/
+26
*
graphics: Rewrite 9-patch implementation and move it to its own module.
David Thompson
2021-04-07
5
-157
/
+267
*
graphics: shader: Allow rects to be bound to vec4 uniforms.
David Thompson
2021-04-07
1
-10
/
+15
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