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* Bump to version 0.9.0.David Thompson2022-10-251-1/+1
* Add tests for (chickadee math rect) module.David Thompson2022-10-242-0/+175
* math: rect: Fix vec2-clamp-to-rect implementation.David Thompson2022-10-241-1/+3
* math: matrix: Add copy procedures.David Thompson2022-10-243-9/+82
* Update SDL game controller database file.David Thompson2022-10-241-9/+29
* Update README.David Thompson2022-10-241-23/+46
* graphics: text: Fix page size calculation.David Thompson2022-10-181-3/+11
* graphics: color: Define custom color printer.David Thompson2022-10-181-0/+8
* Rename (chickadee graphics font) to (chickadee graphics text).David Thompson2022-10-1714-18/+91
* graphics: font: Add compositor and page layers to rendering pipeline.David Thompson2022-10-171-123/+309
* cli: play: Wrap line over 80 characters.David Thompson2022-10-151-1/+2
* script: Add join procedure.David Thompson2022-10-112-6/+32
* scripting: Fix some indenting.David Thompson2022-10-111-3/+3
* image: png: Add support for paletted images via auto-expansion.David Thompson2022-10-091-3/+5
* async-repl: Remove 'pk' that was accidentally left in.David Thompson2022-10-091-1/+0
* guix: Update guile-sdl2 to latest commit.David Thompson2022-10-091-2/+2
* play: Slightly improve rendering of error messages.David Thompson2022-10-081-3/+4
* play: Fix crash when exception stack frame is from an unknown file.David Thompson2022-10-081-1/+5
* doc: Fix a couple of small mistakes.David Thompson2022-10-081-3/+2
* Update error handling to use Guile's new exception API.David Thompson2022-10-084-44/+39
* Allow 'chickadee play' to use languages other than Scheme.Arne Babenhauserheide2022-10-082-11/+65
* guix: Fix guile-sdl2 version number.David Thompson2022-10-011-1/+1
* guix: Update guile-sdl2 to latest commit.David Thompson2022-10-011-2/+2
* Update SDL game controller database file.David Thompson2022-10-011-792/+1073
* emacs: Remove directory local compile command.David Thompson2022-10-011-2/+1
* audio: Do not crash if there are no audio devices available.David Thompson2022-09-171-8/+13
* dir-locals: Update compile-command to use 'guix shell'.David Thompson2022-08-311-1/+1
* guix: Replace mention of 'guix environment' with 'guix shell'.David Thompson2022-08-311-1/+1
* guix: Use simpler method of using local git checkout.David Thompson2022-08-311-6/+2
* graphics: path: Apply transformation matrix to path origin.David Thompson2022-08-271-1/+1
* Add tests for matrix module.David Thompson2022-08-052-0/+64
* math: vector: Separate vec2 and vec3 things into their own sections.David Thompson2022-08-031-140/+150
* math: matrix: Add matrix4-inverse and matrix4-inverse! procedures.David Thompson2022-08-032-0/+165
* math: matrix: Replace matrix4-transform! with matrix4-transform-{vec2,vec3}!David Thompson2022-08-031-5/+41
* math: matrix: Add matrix4= procedure.David Thompson2022-08-031-0/+5
* math: matrix: Fix error in a comment.David Thompson2022-08-031-1/+1
* math: matrix: Add docstring to matrix3-inverse procedure.David Thompson2022-08-031-0/+1
* math: vector: Reduce character count of printed vectors.David Thompson2022-08-031-2/+2
* math: vector: Export set-vec3-z!David Thompson2022-08-031-0/+1
* graphics: sprite: Add #:shear argument to sprite-batch-add!David Thompson2022-08-012-6/+8
* graphics: sprite: Add #:shear argument to draw-sprite.David Thompson2022-08-012-10/+14
* math: matrix: Clean up matrix4-2d-transform! implementation.David Thompson2022-08-011-37/+35
* math: matrix: Fix shear implementation in matrix4-2d-transform!David Thompson2022-08-012-8/+8
* Remove dependence on SDL2_image and use our own JPEG/PNG loading.David Thompson2021-12-172-32/+42
* Add libpng bindings.David Thompson2021-12-175-0/+417
* Add libturbojpeg bindings.David Thompson2021-12-175-0/+167
* guix: Update package version.David Thompson2021-12-161-1/+1
* guix: Switch to new style of input specification.David Thompson2021-12-161-27/+14
* guix: Update guile-sdl2 hash.David Thompson2021-12-091-1/+1
* graphics: font: Fix Y-coordinates of bitmap font characters.David Thompson2021-12-091-1/+4