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* image: Improve exceptions.David Thompson2023-03-251-6/+12
* graphics: framebuffer: Adjust for changes to make-texture API.David Thompson2023-03-251-1/+2
* Update TODO list.David Thompson2023-03-251-6/+24
* graphics: texture: make-texture now expects a pixbuf.David Thompson2023-03-252-19/+23
* Add stencil buffer to framebuffer.David Thompson2023-03-251-2/+3
* graphics: path: Add canvas->pixbuf and write-canvas procedures.David Thompson2023-03-251-1/+22
* graphics: texture: Use new pixbuf and image API.David Thompson2023-03-251-122/+105
* Add image module.David Thompson2023-03-252-0/+108
* Add pixbuf module.David Thompson2023-03-252-0/+184
* Add gl-get-tex-image binding.David Thompson2023-03-251-0/+6
* Add file-extension, absolute-file-name, and tmpdir utility procedures.David Thompson2023-03-251-1/+17
* Add libpng bindings for writing PNG files.David Thompson2023-03-251-3/+157
* Fix string in text example.David Thompson2023-01-131-38/+1
* image: png: Fix completely broken libpng warning/error printing.David Thompson2023-01-041-8/+8
* Update TODO list.David Thompson2022-12-281-6/+8
* doc: fix: load-font is now in (chickadee graphics text)Arne Babenhauserheide2022-12-281-1/+1
* Update example images authors file.David Thompson2022-12-271-2/+3
* Update TODO list.David Thompson2022-12-271-3/+5
* graphics: 9-patch: Fix rendering of texture regions.David Thompson2022-12-273-5/+13
* graphics: text: Add #:smooth? keyword argument to make-texture.David Thompson2022-12-271-3/+9
* Update Guile version requirements to >= 3.0.6.David Thompson2022-12-102-1/+2
* Add TODO.org file.David Thompson2022-12-061-0/+168
* audio: Fix bug where #:audio argument is ignored in make-source.David Thompson2022-11-271-0/+2
* cli: bundle: Remove FLAC from shared library list.David Thompson2022-10-271-1/+0
* cli: bundle: Fix list of bundled libraries.David Thompson2022-10-261-5/+1
* doc: Remove reference to long defunct macro.David Thompson2022-10-251-2/+1
* Allow for changing the default clear color in run-game procedure.David Thompson2022-10-254-3/+23
* guix: Update version to 0.9.0.v0.9.0David Thompson2022-10-251-1/+1
* Bump to version 0.9.0.David Thompson2022-10-251-1/+1
* Add tests for (chickadee math rect) module.David Thompson2022-10-242-0/+175
* math: rect: Fix vec2-clamp-to-rect implementation.David Thompson2022-10-241-1/+3
* math: matrix: Add copy procedures.David Thompson2022-10-243-9/+82
* Update SDL game controller database file.David Thompson2022-10-241-9/+29
* Update README.David Thompson2022-10-241-23/+46
* graphics: text: Fix page size calculation.David Thompson2022-10-181-3/+11
* graphics: color: Define custom color printer.David Thompson2022-10-181-0/+8
* Rename (chickadee graphics font) to (chickadee graphics text).David Thompson2022-10-1714-18/+91
* graphics: font: Add compositor and page layers to rendering pipeline.David Thompson2022-10-171-123/+309
* cli: play: Wrap line over 80 characters.David Thompson2022-10-151-1/+2
* script: Add join procedure.David Thompson2022-10-112-6/+32
* scripting: Fix some indenting.David Thompson2022-10-111-3/+3
* image: png: Add support for paletted images via auto-expansion.David Thompson2022-10-091-3/+5
* async-repl: Remove 'pk' that was accidentally left in.David Thompson2022-10-091-1/+0
* guix: Update guile-sdl2 to latest commit.David Thompson2022-10-091-2/+2
* play: Slightly improve rendering of error messages.David Thompson2022-10-081-3/+4
* play: Fix crash when exception stack frame is from an unknown file.David Thompson2022-10-081-1/+5
* doc: Fix a couple of small mistakes.David Thompson2022-10-081-3/+2
* Update error handling to use Guile's new exception API.David Thompson2022-10-084-44/+39
* Allow 'chickadee play' to use languages other than Scheme.Arne Babenhauserheide2022-10-082-11/+65
* guix: Fix guile-sdl2 version number.David Thompson2022-10-011-1/+1