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Chickadee Game Toolkit
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*
render: shader: Remove unnecessary module import.
David Thompson
2019-10-21
1
-1
/
+0
*
render: shader: Remove debugging code.
David Thompson
2019-10-21
1
-19
/
+1
*
render: shader: Add support for shader structs.
David Thompson
2019-10-21
2
-147
/
+490
*
render: shader: Improve shader compilation error printing.
David Thompson
2019-10-18
1
-1
/
+3
*
render: shader: Support primitive array uniform variables.
David Thompson
2019-10-17
1
-47
/
+52
*
render: shader: Move shader loading helper procedures out of top level.
David Thompson
2019-10-17
1
-126
/
+115
*
render: shader: Decouple uniform serialization with uniform setting.
David Thompson
2019-10-17
2
-38
/
+104
*
render: gl: Add more glUniform functions.
David Thompson
2019-10-17
1
-1
/
+11
*
render: shader: Encapsulate GLSL types in <shader-data-type> records.
David Thompson
2019-10-16
1
-108
/
+109
*
math: vector: Add vec3 cross product procedures.
David Thompson
2019-10-11
1
-0
/
+16
*
math: vector: Add vec3 arithmetic procedures.
David Thompson
2019-10-11
1
-0
/
+21
*
math: matrix: Add procedures for X and Y axis rotations.
David Thompson
2019-10-11
1
-0
/
+30
*
array-list: Add bounds checking to array-list-ref.
David Thompson
2019-10-11
1
-1
/
+3
*
render: Introduce render context object.
David Thompson
2019-10-11
1
-60
/
+43
*
examples: Update particle example.
David Thompson
2019-07-24
1
-11
/
+42
*
render: particles: Fix misuse of streaming vertex buffer.
David Thompson
2019-07-24
1
-116
/
+105
*
Fix a few errors in the manual.
David Thompson
2019-06-05
1
-3
/
+3
*
Makefile: Generate detached signatures in publish task.
v0.4.0
David Thompson
2019-06-04
1
-1
/
+1
*
render: tiled: Add point->tile.
David Thompson
2019-06-04
3
-3
/
+25
*
doc: Add direntry information.
David Thompson
2019-06-04
1
-0
/
+5
*
doc: Update copyright years.
David Thompson
2019-06-02
1
-1
/
+1
*
doc: Add tutorial for REPL setup.
David Thompson
2019-06-02
1
-0
/
+33
*
doc: Expand API reference for Tiled maps.
David Thompson
2019-06-02
1
-0
/
+184
*
doc: Remove unnecessary @var markup in argument lists.
David Thompson
2019-05-28
1
-303
/
+300
*
Update a couple of examples to use new sprite batch API.
Alex McGrath
2019-05-28
3
-24
/
+31
*
render: sprite: Add draw-sprite-batch* procedure.
David Thompson
2019-05-22
1
-9
/
+30
*
Update copyright year on sprite and buffer modules.
David Thompson
2019-05-16
2
-2
/
+2
*
Ignore emacs temp files.
David Thompson
2019-05-14
1
-0
/
+1
*
Fix 'make distcheck'.
David Thompson
2019-05-13
1
-7
/
+3
*
doc: Remove unicode character for pi because it breaks 'make dvi'.
David Thompson
2019-05-13
1
-3
/
+3
*
README: Update example code.
David Thompson
2019-05-13
1
-3
/
+2
*
render: Replace broken refs to "typed buffer" with "buffer view".
David Thompson
2019-05-13
2
-51
/
+51
*
doc: Remove reference to old hook system.
David Thompson
2019-05-13
1
-2
/
+3
*
render: Rename "typed buffer" to "buffer view".
David Thompson
2019-05-13
4
-220
/
+220
*
doc: Improve texture documentation.
David Thompson
2019-05-13
2
-3
/
+84
*
render: texture: Stop exporting texture-id.
David Thompson
2019-05-13
1
-1
/
+0
*
Update SDL2 game controller database file.
David Thompson
2019-05-12
1
-1
/
+38
*
render: sprite: Rewrite sprite batching API.
David Thompson
2019-05-12
5
-318
/
+373
*
render: buffer: Allow specifying read/write mode when mapping buffer.
David Thompson
2019-05-10
1
-2
/
+5
*
render: buffer: Fix buffer orphaning for streaming buffers.
David Thompson
2019-05-10
1
-4
/
+3
*
render: buffer: Don't attempt to map a buffer that is already mapped.
David Thompson
2019-05-09
1
-10
/
+11
*
render: buffer: Add buffer-mapped? procedure.
David Thompson
2019-05-09
1
-0
/
+5
*
render: font: Respect newline character when rendering.
David Thompson
2019-05-08
1
-15
/
+19
*
render: tiled: Parse out tile flip bits.
David Thompson
2019-05-08
1
-2
/
+11
*
render: tiled: Accept map versions 1.1 and 1.2.
David Thompson
2019-05-08
1
-1
/
+1
*
texture: tileset: Fix rows/columns calculation.
David Thompson
2019-05-08
1
-2
/
+2
*
Remove obsolete controller handling code.
David Thompson
2019-01-09
1
-6
/
+0
*
render: sprite: Allow nine patches to be tinted.
David Thompson
2019-01-08
2
-5
/
+10
*
examples: Add sprite batch example.
David Thompson
2019-01-08
3
-0
/
+68
*
Add SDL2 game controller database file.
David Thompson
2019-01-08
3
-1
/
+591
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