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chickadee
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wip-gpu
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wip-sglsl
Chickadee Game Toolkit
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Author
Age
Files
Lines
*
Update game controller database file.
David Thompson
2020-11-19
1
-3
/
+17
*
graphics: path: Fix bad syntax in fragment shader in GLSL 1.2.
David Thompson
2020-11-19
1
-2
/
+2
*
graphics: path: Fix bug where blend mode wasn't set during fills.
David Thompson
2020-11-19
1
-0
/
+1
*
examples: grid: Update to use path module instead of deleted shapes module.
David Thompson
2020-11-19
1
-31
/
+63
*
math: grid: Add grid-cell-fold and grid-item-fold procedures.
David Thompson
2020-11-19
1
-1
/
+15
*
graphics: particles: Make shader compatible with GLSL 1.2.
David Thompson
2020-11-19
1
-1
/
+1
*
examples: Delete obsolete lines example.
David Thompson
2020-11-18
1
-28
/
+0
*
graphics: tiled: Remove region argument from draw-tile-map.
David Thompson
2020-11-18
2
-30
/
+13
*
Fallback to no multisampling if window creation fails.
David Thompson
2020-11-18
1
-19
/
+45
*
examples: Replace calls to sdl-ticks with elapsed-time.
David Thompson
2020-11-18
2
-8
/
+7
*
graphics: buffer: Fix silly error in render-vertices/instanced.
David Thompson
2020-11-18
1
-1
/
+1
*
math: quaternion: Remove calls to deleted square procedure.
David Thompson
2020-11-18
1
-5
/
+5
*
render: Add vector path rendering module.
David Thompson
2020-11-18
6
-60
/
+1991
*
graphics: Delete shapes module.
David Thompson
2020-11-16
2
-437
/
+0
*
examples: tiled: Add smooth scrolling with arrow keys.
David Thompson
2020-11-16
1
-13
/
+52
*
graphics: tiled: Ensure that point->tile always returns integers.
David Thompson
2020-11-16
1
-13
/
+18
*
Add elapsed-time procedure.
David Thompson
2020-11-16
2
-0
/
+11
*
Remove scancode argument from key-press and key-release handlers.
David Thompson
2020-11-16
5
-19
/
+6
*
graphics: tiled: Remove version constraint.
David Thompson
2020-11-16
1
-5
/
+2
*
graphics: font: Add color argument to draw-text.
David Thompson
2020-11-16
2
-5
/
+11
*
math: vector: Add vec2-cross procedure.
David Thompson
2020-11-13
1
-0
/
+5
*
math: rect: Fix rect-union and rect-clip.
David Thompson
2020-11-13
1
-4
/
+4
*
math: rect: Fix rect-inflate.
David Thompson
2020-10-15
1
-2
/
+3
*
math: matrix: Add 3x3 matrix.
David Thompson
2020-10-15
1
-106
/
+345
*
math: rect: Export make-null-rect.
David Thompson
2020-10-15
1
-0
/
+1
*
math: rect: Move functional procedures after the imperative ones.
David Thompson
2020-10-15
1
-56
/
+61
*
graphics: color: Add DawnBringer 32-color palette.
David Thompson
2020-10-15
1
-26
/
+132
*
math: vector: Add origin argument to vec2/polar.
David Thompson
2020-10-13
1
-3
/
+4
*
math: vector: Add vec2= and vec3= procedures.
David Thompson
2020-10-13
1
-0
/
+11
*
graphics: buffer: Always apply index buffer before rendering.
David Thompson
2020-10-13
1
-11
/
+15
*
math: rect: Fix rect-union when one of the rectangles has no area.
David Thompson
2020-10-13
1
-8
/
+18
*
graphics: stencil: Fix incorrect variable name.
David Thompson
2020-10-13
1
-1
/
+1
*
graphics: Add color mask support.
David Thompson
2020-10-12
3
-7
/
+64
*
graphics: Add multisampling support.
David Thompson
2020-10-12
3
-5
/
+34
*
graphics: buffer: Fix segfault in resize-buffer!
David Thompson
2020-10-12
1
-7
/
+9
*
graphics: Fix argument order in gpu-apply and gpu-apply/instanced.
David Thompson
2020-10-11
1
-2
/
+2
*
render: buffer: Allow streaming buffers to be resized.
David Thompson
2020-10-11
1
-2
/
+21
*
math: Delete square procedure.
David Thompson
2020-10-11
2
-8
/
+4
*
render: gl: Export glPolygonMode and glColorMask.
David Thompson
2020-10-11
1
-0
/
+8
*
render: buffer: Support vertex arrays with no index buffer.
David Thompson
2020-10-11
3
-21
/
+27
*
graphics: shader: Replace reference to deleted 'color' procedure.
David Thompson
2020-10-11
1
-1
/
+1
*
graphics: texture: Add load-tileset procedure.
David Thompson
2020-10-11
2
-1
/
+37
*
math: grid: Export grid-rect-ref.
David Thompson
2020-10-11
1
-0
/
+1
*
graphics: color: Remove 'color' procedure.
David Thompson
2020-10-11
1
-4
/
+1
*
Update game controller database file.
David Thompson
2020-10-08
1
-11
/
+283
*
graphics: Improve GLSL 1.2 compatibility.
Jelle Licht
2020-10-06
4
-13
/
+40
*
graphics: framebuffer: Use a fully transparent clear color.
David Thompson
2020-10-04
1
-1
/
+4
*
Rename 'render' subdirectory to 'graphics'.
David Thompson
2020-10-03
35
-174
/
+174
*
Do not auto-compile example files before running them.
David Thompson
2020-10-03
1
-1
/
+1
*
font: Make Inconsolata the new default font.
David Thompson
2020-10-03
6
-252
/
+7
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