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-rw-r--r--examples/grid.scm3
-rw-r--r--examples/lines.scm5
-rw-r--r--examples/nine-patch.scm5
-rw-r--r--examples/sprite.scm5
-rw-r--r--examples/text.scm8
-rw-r--r--examples/tiled.scm13
6 files changed, 17 insertions, 22 deletions
diff --git a/examples/grid.scm b/examples/grid.scm
index 6fab47a..0234746 100644
--- a/examples/grid.scm
+++ b/examples/grid.scm
@@ -7,7 +7,6 @@
(chickadee render font)
(chickadee render shapes)
(chickadee render sprite)
- (chickadee sdl)
(sdl2 input keyboard))
(define grid (make-grid))
@@ -82,4 +81,4 @@
(draw-filled-rect rect item-color)))
grid)))
-(run-game/sdl #:load load #:draw draw #:update update)
+(run-game #:load load #:draw draw #:update update)
diff --git a/examples/lines.scm b/examples/lines.scm
index f24ec25..b7a551a 100644
--- a/examples/lines.scm
+++ b/examples/lines.scm
@@ -3,8 +3,7 @@
(chickadee)
(chickadee math vector)
(chickadee render color)
- (chickadee render shapes)
- (chickadee sdl))
+ (chickadee render shapes))
(define lines
(list-tabulate 48
@@ -26,4 +25,4 @@
#:thickness thickness)))
lines))
-(run-game/sdl #:draw draw)
+(run-game #:draw draw)
diff --git a/examples/nine-patch.scm b/examples/nine-patch.scm
index d20ba06..ff5b9a8 100644
--- a/examples/nine-patch.scm
+++ b/examples/nine-patch.scm
@@ -3,8 +3,7 @@
(chickadee math vector)
(chickadee render font)
(chickadee render sprite)
- (chickadee render texture)
- (chickadee sdl))
+ (chickadee render texture))
(define image #f)
@@ -15,4 +14,4 @@
(draw-nine-patch image (make-rect 192.0 192.0 256.0 96.0) #:margin 6)
(draw-text "I am error." #v(200.0 266.0)))
-(run-game/sdl #:load load #:draw draw)
+(run-game #:load load #:draw draw)
diff --git a/examples/sprite.scm b/examples/sprite.scm
index ed968fb..0e8b4b3 100644
--- a/examples/sprite.scm
+++ b/examples/sprite.scm
@@ -1,8 +1,7 @@
(use-modules (chickadee)
(chickadee math vector)
(chickadee render sprite)
- (chickadee render texture)
- (chickadee sdl))
+ (chickadee render texture))
(define sprite #f)
@@ -12,4 +11,4 @@
(define (draw alpha)
(draw-sprite sprite #v(256.0 176.0)))
-(run-game/sdl #:load load #:draw draw)
+(run-game #:load load #:draw draw)
diff --git a/examples/text.scm b/examples/text.scm
index d181889..4758782 100644
--- a/examples/text.scm
+++ b/examples/text.scm
@@ -1,8 +1,8 @@
-(use-modules (chickadee math vector)
- (chickadee render font)
- (chickadee sdl))
+(use-modules (chickadee)
+ (chickadee math vector)
+ (chickadee render font))
(define (draw alpha)
(draw-text "Hello, world!" #v(260.0 240.0)))
-(run-game/sdl #:draw draw)
+(run-game #:draw draw)
diff --git a/examples/tiled.scm b/examples/tiled.scm
index 19332bb..5ff2b7f 100644
--- a/examples/tiled.scm
+++ b/examples/tiled.scm
@@ -2,7 +2,6 @@
(chickadee math vector)
(chickadee math rect)
(chickadee render tiled)
- (chickadee sdl)
(ice-9 match))
(define map #f)
@@ -24,9 +23,9 @@
('q (abort-game))
(_ #t)))
-(run-game/sdl #:window-width 320
- #:window-height 240
- #:window-title "tile map demo"
- #:load load
- #:draw draw
- #:key-press key-press)
+(run-game #:window-width 320
+ #:window-height 240
+ #:window-title "tile map demo"
+ #:load load
+ #:draw draw
+ #:key-press key-press)