diff options
Diffstat (limited to 'examples')
-rw-r--r-- | examples/grid.scm | 3 | ||||
-rw-r--r-- | examples/lines.scm | 5 | ||||
-rw-r--r-- | examples/nine-patch.scm | 5 | ||||
-rw-r--r-- | examples/sprite.scm | 5 | ||||
-rw-r--r-- | examples/text.scm | 8 | ||||
-rw-r--r-- | examples/tiled.scm | 13 |
6 files changed, 17 insertions, 22 deletions
diff --git a/examples/grid.scm b/examples/grid.scm index 6fab47a..0234746 100644 --- a/examples/grid.scm +++ b/examples/grid.scm @@ -7,7 +7,6 @@ (chickadee render font) (chickadee render shapes) (chickadee render sprite) - (chickadee sdl) (sdl2 input keyboard)) (define grid (make-grid)) @@ -82,4 +81,4 @@ (draw-filled-rect rect item-color))) grid))) -(run-game/sdl #:load load #:draw draw #:update update) +(run-game #:load load #:draw draw #:update update) diff --git a/examples/lines.scm b/examples/lines.scm index f24ec25..b7a551a 100644 --- a/examples/lines.scm +++ b/examples/lines.scm @@ -3,8 +3,7 @@ (chickadee) (chickadee math vector) (chickadee render color) - (chickadee render shapes) - (chickadee sdl)) + (chickadee render shapes)) (define lines (list-tabulate 48 @@ -26,4 +25,4 @@ #:thickness thickness))) lines)) -(run-game/sdl #:draw draw) +(run-game #:draw draw) diff --git a/examples/nine-patch.scm b/examples/nine-patch.scm index d20ba06..ff5b9a8 100644 --- a/examples/nine-patch.scm +++ b/examples/nine-patch.scm @@ -3,8 +3,7 @@ (chickadee math vector) (chickadee render font) (chickadee render sprite) - (chickadee render texture) - (chickadee sdl)) + (chickadee render texture)) (define image #f) @@ -15,4 +14,4 @@ (draw-nine-patch image (make-rect 192.0 192.0 256.0 96.0) #:margin 6) (draw-text "I am error." #v(200.0 266.0))) -(run-game/sdl #:load load #:draw draw) +(run-game #:load load #:draw draw) diff --git a/examples/sprite.scm b/examples/sprite.scm index ed968fb..0e8b4b3 100644 --- a/examples/sprite.scm +++ b/examples/sprite.scm @@ -1,8 +1,7 @@ (use-modules (chickadee) (chickadee math vector) (chickadee render sprite) - (chickadee render texture) - (chickadee sdl)) + (chickadee render texture)) (define sprite #f) @@ -12,4 +11,4 @@ (define (draw alpha) (draw-sprite sprite #v(256.0 176.0))) -(run-game/sdl #:load load #:draw draw) +(run-game #:load load #:draw draw) diff --git a/examples/text.scm b/examples/text.scm index d181889..4758782 100644 --- a/examples/text.scm +++ b/examples/text.scm @@ -1,8 +1,8 @@ -(use-modules (chickadee math vector) - (chickadee render font) - (chickadee sdl)) +(use-modules (chickadee) + (chickadee math vector) + (chickadee render font)) (define (draw alpha) (draw-text "Hello, world!" #v(260.0 240.0))) -(run-game/sdl #:draw draw) +(run-game #:draw draw) diff --git a/examples/tiled.scm b/examples/tiled.scm index 19332bb..5ff2b7f 100644 --- a/examples/tiled.scm +++ b/examples/tiled.scm @@ -2,7 +2,6 @@ (chickadee math vector) (chickadee math rect) (chickadee render tiled) - (chickadee sdl) (ice-9 match)) (define map #f) @@ -24,9 +23,9 @@ ('q (abort-game)) (_ #t))) -(run-game/sdl #:window-width 320 - #:window-height 240 - #:window-title "tile map demo" - #:load load - #:draw draw - #:key-press key-press) +(run-game #:window-width 320 + #:window-height 240 + #:window-title "tile map demo" + #:load load + #:draw draw + #:key-press key-press) |