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-rw-r--r--data/shaders/pbr/pbr-vert.glsl9
1 files changed, 9 insertions, 0 deletions
diff --git a/data/shaders/pbr/pbr-vert.glsl b/data/shaders/pbr/pbr-vert.glsl
new file mode 100644
index 0000000..d3d7eca
--- /dev/null
+++ b/data/shaders/pbr/pbr-vert.glsl
@@ -0,0 +1,9 @@
+#version 330
+
+in vec3 position;
+in vec3 normal;
+uniform mat4 mvp;
+
+void main(void) {
+ gl_Position = mvp * vec4(position.xyz, 1.0);
+}