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-rw-r--r--data/shaders/pbr-frag.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/data/shaders/pbr-frag.glsl b/data/shaders/pbr-frag.glsl
index e6bcdc5..95986a4 100644
--- a/data/shaders/pbr-frag.glsl
+++ b/data/shaders/pbr-frag.glsl
@@ -62,7 +62,7 @@ const float GAMMA = 2.2;
#ifndef GLSL330
// Compatibility shim for older GLSL versions.
-vec2 texture(sampler2D tex, vec2 coord) {
+vec4 texture(sampler2D tex, vec2 coord) {
return texture2D(tex, coord);
}
#endif