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Diffstat (limited to 'data/shaders/path-fill-vert.glsl')
-rw-r--r-- | data/shaders/path-fill-vert.glsl | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/data/shaders/path-fill-vert.glsl b/data/shaders/path-fill-vert.glsl index d66bb14..f8bcace 100644 --- a/data/shaders/path-fill-vert.glsl +++ b/data/shaders/path-fill-vert.glsl @@ -14,9 +14,22 @@ varying vec2 fragPosition; out vec2 fragPosition; #endif +#ifdef GLSL120 uniform mat4 mvp; uniform vec4 color; uniform mat3 gradientMatrix; +#else +layout (std140) uniform Fill +{ + mat4 mvp; + vec4 color; + int mode; + vec4 endColor; + mat3 gradientMatrix; + vec2 gradientRange; + float radialGradientRatio; +}; +#endif void main(void) { // Short-circuit because the fragments will just be discarded |