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-rw-r--r--data/shaders/path-fill-frag.glsl17
1 files changed, 17 insertions, 0 deletions
diff --git a/data/shaders/path-fill-frag.glsl b/data/shaders/path-fill-frag.glsl
new file mode 100644
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--- /dev/null
+++ b/data/shaders/path-fill-frag.glsl
@@ -0,0 +1,17 @@
+// -*- mode: c -*-
+
+#ifdef GLSL330
+out vec4 fragColor;
+#else
+#define fragColor gl_FragColor
+#endif
+
+uniform vec4 color;
+
+void main(void) {
+ if (color.a <= 0.0) {
+ discard;
+ }
+
+ fragColor = color;
+}