summaryrefslogtreecommitdiff
path: root/chickadee/graphics/depth.scm
diff options
context:
space:
mode:
Diffstat (limited to 'chickadee/graphics/depth.scm')
-rw-r--r--chickadee/graphics/depth.scm61
1 files changed, 61 insertions, 0 deletions
diff --git a/chickadee/graphics/depth.scm b/chickadee/graphics/depth.scm
new file mode 100644
index 0000000..8e622e4
--- /dev/null
+++ b/chickadee/graphics/depth.scm
@@ -0,0 +1,61 @@
+;;; Chickadee Game Toolkit
+;;; Copyright © 2020 David Thompson <davet@gnu.org>
+;;;
+;;; Chickadee is free software: you can redistribute it and/or modify
+;;; it under the terms of the GNU General Public License as published
+;;; by the Free Software Foundation, either version 3 of the License,
+;;; or (at your option) any later version.
+;;;
+;;; Chickadee is distributed in the hope that it will be useful, but
+;;; WITHOUT ANY WARRANTY; without even the implied warranty of
+;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+;;; General Public License for more details.
+;;;
+;;; You should have received a copy of the GNU General Public License
+;;; along with this program. If not, see
+;;; <http://www.gnu.org/licenses/>.
+
+(define-module (chickadee graphics depth)
+ #:use-module (ice-9 match)
+ #:use-module (gl)
+ #:use-module (chickadee graphics gl)
+ #:use-module (chickadee graphics gpu)
+ #:use-module (srfi srfi-9)
+ #:export (make-depth-test
+ depth-test?
+ depth-test-write?
+ depth-test-function
+ depth-test-near
+ depth-test-far
+ default-depth-test
+ apply-depth-test))
+
+(define-record-type <depth-test>
+ (%make-depth-test write? function near far)
+ depth-test?
+ (write? depth-test-write?)
+ (function depth-test-function)
+ (near depth-test-near)
+ (far depth-test-far))
+
+(define* (make-depth-test #:key (write? #t) (function 'less-than) (near 0.0) (far 1.0))
+ (%make-depth-test write? function near far))
+
+(define default-depth-test (make-depth-test))
+
+(define (apply-depth-test depth-test)
+ (if depth-test
+ (let ((glfunc (match (depth-test-function depth-test)
+ ('always (depth-function always))
+ ('never (depth-function never))
+ ('equal (depth-function equal))
+ ('not-equal (depth-function notequal))
+ ('less-than (depth-function less))
+ ('less-than-or-equal (depth-function lequal))
+ ('greater-than (depth-function greater))
+ ('greater-than-or-equal (depth-function gequal)))))
+ (gl-enable (enable-cap depth-test))
+ (gl-depth-func glfunc)
+ (gl-depth-mask (depth-test-write? depth-test))
+ (gl-depth-range (depth-test-near depth-test) (depth-test-far depth-test)))
+ (gl-disable (enable-cap depth-test))))