diff options
-rw-r--r-- | chickadee/render/font.scm | 33 |
1 files changed, 13 insertions, 20 deletions
diff --git a/chickadee/render/font.scm b/chickadee/render/font.scm index fab1977..c2c1bea 100644 --- a/chickadee/render/font.scm +++ b/chickadee/render/font.scm @@ -44,11 +44,10 @@ draw-text)) (define-record-type <font-char> - (make-font-char id texture region offset dimensions advance) + (make-font-char id texture-region offset dimensions advance) font-char? (id font-char-id) - (texture font-char-texture) - (region font-char-region) + (texture-region font-char-texture-region) (offset font-char-offset) (dimensions font-char-dimensions) (advance font-char-advance)) @@ -112,12 +111,9 @@ (attr node 'yoffset string->number))) (x-advance (attr node 'xadvance string->number)) (page (or (attr node 'page string->number) 0)) - (region (make-rect (x->s x) - (y->t y) - (x->s width) - (y->t height))) + (region (make-texture-region (hash-ref pages page) + x y width height)) (char (make-font-char id - (hash-ref pages page) region (vec2 x-offset y-offset) (vec2 width height) @@ -161,8 +157,8 @@ (hashv-ref (font-chars font) char)) (define draw-text - (let ((p (vec2 0.0 0.0)) - (rect (make-rect 0.0 0.0 0.0 0.0))) + (let ((cursor (vec2 0.0 0.0)) + (char-pos (vec2 0.0 0.0))) (lambda* (font text position #:key scale rotation (blend-mode 'alpha)) "Draw the string TEXT with the first character starting at POSITION using FONT." @@ -171,21 +167,18 @@ POSITION using FONT." (let* ((char (font-ref font c)) (dimensions (font-char-dimensions char)) (offset (font-char-offset char))) - (set-rect-x! rect (+ (vec2-x p) (vec2-x offset))) - (set-rect-y! rect (+ (vec2-y p) (vec2-y offset))) - (set-rect-width! rect (vec2-x dimensions)) - (set-rect-height! rect (vec2-y dimensions)) - (draw-sprite (font-char-texture char) - rect - #:texcoords (font-char-region char) + (set-vec2-x! char-pos (+ (vec2-x cursor) (vec2-x offset))) + (set-vec2-y! char-pos (+ (vec2-y cursor) (vec2-y offset))) + (draw-sprite (font-char-texture-region char) + char-pos #:scale scale #:rotation rotation #:blend-mode blend-mode) ;; Move forward to where the next character needs to be drawn. - (set-vec2-x! p - (+ (vec2-x p) + (set-vec2-x! cursor + (+ (vec2-x cursor) (vec2-x (font-char-advance char)))))) - (vec2-copy! position p) ; initialize position + (vec2-copy! position cursor) ; initialize position (with-batched-sprites (string-for-each render-char text))))) |