diff options
-rw-r--r-- | chickadee/graphics/mesh.scm | 6 | ||||
-rw-r--r-- | chickadee/graphics/model.scm | 3 |
2 files changed, 4 insertions, 5 deletions
diff --git a/chickadee/graphics/mesh.scm b/chickadee/graphics/mesh.scm index 14cd82a..55e78a5 100644 --- a/chickadee/graphics/mesh.scm +++ b/chickadee/graphics/mesh.scm @@ -132,9 +132,7 @@ (g:multisample? (material-multisample? material)) (g:polygon-mode (material-polygon-mode material)) (g:stencil-test (material-stencil-test material)) - (g:texture-0 (if skybox - (skybox-cube-map skybox) - null-texture)) + (g:texture-0 (skybox-cube-map skybox)) (g:texture-1 (material-texture-0 material)) (g:texture-2 (material-texture-1 material)) (g:texture-3 (material-texture-2 material)) @@ -194,7 +192,7 @@ (define* (draw-mesh mesh #:key (model-matrix %identity-matrix) (view-matrix %identity-matrix) (camera-position %origin) - skybox + (skybox (default-skybox)) (lights '())) ;; Populate light vector to pass on to shader. (let ((light-vector (mesh-light-vector mesh))) diff --git a/chickadee/graphics/model.scm b/chickadee/graphics/model.scm index 5e0857e..11e90d5 100644 --- a/chickadee/graphics/model.scm +++ b/chickadee/graphics/model.scm @@ -40,6 +40,7 @@ #:use-module (chickadee graphics phong) #:use-module (chickadee graphics polygon) #:use-module (chickadee graphics shader) + #:use-module (chickadee graphics skybox) #:use-module (chickadee graphics texture) #:use-module (chickadee utils) #:use-module (ice-9 format) @@ -151,7 +152,7 @@ (define %depth-test (make-depth-test)) (define* (draw-model model model-matrix view-matrix camera-position #:key - skybox + (skybox (default-skybox)) (lights '())) (with-graphics-state ((g:depth-test %depth-test) (g:multisample? #t)) |