diff options
-rw-r--r-- | data/shaders/pbr-frag.glsl | 1 | ||||
-rw-r--r-- | data/shaders/phong-frag.glsl | 1 | ||||
-rw-r--r-- | data/shaders/skybox-frag.glsl | 1 |
3 files changed, 3 insertions, 0 deletions
diff --git a/data/shaders/pbr-frag.glsl b/data/shaders/pbr-frag.glsl index 95986a4..a211096 100644 --- a/data/shaders/pbr-frag.glsl +++ b/data/shaders/pbr-frag.glsl @@ -1,4 +1,5 @@ // -*- mode: c -*- +#extension GL_NV_shadow_samplers_cube : enable struct Material { vec3 baseColorFactor; diff --git a/data/shaders/phong-frag.glsl b/data/shaders/phong-frag.glsl index 979869e..c1a19c1 100644 --- a/data/shaders/phong-frag.glsl +++ b/data/shaders/phong-frag.glsl @@ -1,4 +1,5 @@ // -*- mode: c -*- +#extension GL_NV_shadow_samplers_cube : enable struct Material { vec3 ambient; diff --git a/data/shaders/skybox-frag.glsl b/data/shaders/skybox-frag.glsl index b388828..5556093 100644 --- a/data/shaders/skybox-frag.glsl +++ b/data/shaders/skybox-frag.glsl @@ -1,4 +1,5 @@ // -*- mode: c -*- +#extension GL_NV_shadow_samplers_cube : enable #ifdef GLSL120 varying vec3 fragDir; |