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-rw-r--r--chickadee/graphics/texture.scm2
1 files changed, 1 insertions, 1 deletions
diff --git a/chickadee/graphics/texture.scm b/chickadee/graphics/texture.scm
index ba6cb62..db59585 100644
--- a/chickadee/graphics/texture.scm
+++ b/chickadee/graphics/texture.scm
@@ -131,7 +131,7 @@
(format 'rgba))
"Translate the bytevector PIXELS into an OpenGL texture with
dimensions WIDTHxHEIGHT where each pixel is in 32-bit RGBA format.
-The first pixe lin PIXELS corresponds to the upper-left corner of the
+The first pixel in PIXELS corresponds to the upper-left corner of the
image. If this is not the case and the first pixel corresponds to the
lower-left corner of the image, set FLIP? to #t. The generated
texture uses MIN-FILTER for downscaling and MAG-FILTER for upscaling.