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author | David Thompson <dthompson2@worcester.edu> | 2018-12-02 17:15:18 -0500 |
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committer | David Thompson <dthompson2@worcester.edu> | 2018-12-02 17:15:18 -0500 |
commit | a15c8c5be1807d82a9c172420321cc0b9a6125d6 (patch) | |
tree | 86708d3cf642ff411d919aebaf5fc361cb81172f /examples/images/shot.png | |
parent | 88bc7cc323556c044c355ae92ee0ef315c633846 (diff) |
math: grid: Refactor to improve performance a little bit.
There's still a lot of work needed to make the collision grid scale to
any reasonable number of moving objects, but this is a first step.
* chickadee/math/grid.scm: Big ol' refactor that I can't be bothered
to list all the changes for.
Diffstat (limited to 'examples/images/shot.png')
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