diff options
author | Alex McGrath <alexmcgrath@fastmail.com> | 2019-05-28 21:43:49 +0100 |
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committer | David Thompson <dthompson2@worcester.edu> | 2019-05-28 18:03:40 -0400 |
commit | 12ac60e9caecb5e6ababdded9ba9f8e73c7cb742 (patch) | |
tree | 538ef0aea175d6f5eae46fa3033e12c45b61b01c /examples/grid.scm | |
parent | 834c25dbbf705a5541bd83d97bf29f711087ddc4 (diff) |
Update a couple of examples to use new sprite batch API.
* examples/game-controller.scm: Use new sprite batch API.
* examples/grid.scm: Ditto.
Diffstat (limited to 'examples/grid.scm')
-rw-r--r-- | examples/grid.scm | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/examples/grid.scm b/examples/grid.scm index f20f64d..e9fe2cc 100644 --- a/examples/grid.scm +++ b/examples/grid.scm @@ -67,13 +67,12 @@ (set-rect-y! %cell-rect (* y size)) (draw-filled-rect %cell-rect cell-color)) grid) - (with-batched-sprites - (for-each-cell (lambda (cell x y) - (set-vec2-x! %cell-count-pos (+ (* x size) (/ size 2))) - (set-vec2-y! %cell-count-pos (+ (* y size) (/ size 2))) - (draw-text (number->string* (cell-count cell)) - %cell-count-pos)) - grid))) + (for-each-cell (lambda (cell x y) + (set-vec2-x! %cell-count-pos (+ (* x size) (/ size 2))) + (set-vec2-y! %cell-count-pos (+ (* y size) (/ size 2))) + (draw-text (number->string* (cell-count cell)) + %cell-count-pos)) + grid)) (for-each-item (lambda (item rect) (if (eq? item 'player) (draw-filled-rect rect player-color) |