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author | David Thompson <dthompson2@worcester.edu> | 2020-12-16 07:45:43 -0500 |
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committer | David Thompson <dthompson2@worcester.edu> | 2020-12-16 07:45:43 -0500 |
commit | 656f7a7291a4b4b476544287f6a0e788afb5b5c8 (patch) | |
tree | 68d4d1ba1b5879d80aebe64163e4be7ce1f2da5f /doc/api.texi | |
parent | a39342d1a7e690d6591a06fe641e5c5702dad5b9 (diff) |
doc: Fix explanation of time argument in run-game*.
Diffstat (limited to 'doc/api.texi')
-rw-r--r-- | doc/api.texi | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/api.texi b/doc/api.texi index a74d6f2..17accef 100644 --- a/doc/api.texi +++ b/doc/api.texi @@ -341,8 +341,8 @@ moving object between its current position and its previous position. This odd trick has the pleasing result of making the animation look smooth again, but requires keeping track of previous state. @item -@var{time}: Called to get the current time in milliseconds. This -procedure is called with no arguments. +@var{time}: Called to get the current time in seconds. This procedure +is called with no arguments. @item @var{error}: Called when an error from the @var{update} or @var{render} procedures reaches the game loop. This procedure is |