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author | David Thompson <dthompson2@worcester.edu> | 2021-09-13 08:21:43 -0400 |
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committer | David Thompson <dthompson2@worcester.edu> | 2021-09-21 20:17:36 -0400 |
commit | be3d45520c1caf84c5db22fd40704f0c25cd01cf (patch) | |
tree | dc93e7edfa726e7bf243307846487cbdd13358e4 /doc/api.texi | |
parent | 5c9b19b378d80ca3d33cb2ad0bd5465239a0c1f6 (diff) |
Add a CLI.
Diffstat (limited to 'doc/api.texi')
-rw-r--r-- | doc/api.texi | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/doc/api.texi b/doc/api.texi index 56df86f..b22fd57 100644 --- a/doc/api.texi +++ b/doc/api.texi @@ -33,6 +33,9 @@ styles of game loops. The appropriately named @code{run-game} and @code{abort-game} procedures are the entry and exit points to the Chickadee game loop. +If you are using @command{chickadee play} to launch your game, then +calling @code{run-game} is already taken care of for you. + @deffn {Procedure} run-game [#:window-title "Chickadee!"] @ [#:window-width 640] [#:window-height 480] @ [#:window-fullscreen? @code{#f}] @ |