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author | David Thompson <dthompson2@worcester.edu> | 2017-04-01 12:00:44 -0400 |
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committer | David Thompson <dthompson2@worcester.edu> | 2017-04-01 12:00:44 -0400 |
commit | 6d78be95569519bcad7d381e4135f76bf5bd31ec (patch) | |
tree | e7fc6893992291450637103ae8dc102f19fccb1f /doc/api.texi | |
parent | 1234a65ee79b087125b64d7bd9fa7b2be23f47e7 (diff) |
input: Add keyboard module.
* chickadee/input/keyboard.scm: New file.
* Makefile.am (SOURCES): Add it.
* doc/api.texi (Keyboard): New section.
Diffstat (limited to 'doc/api.texi')
-rw-r--r-- | doc/api.texi | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/doc/api.texi b/doc/api.texi index 126d7dd..74ccfff 100644 --- a/doc/api.texi +++ b/doc/api.texi @@ -378,6 +378,24 @@ values are: @node Input @section Input +Chickadee can handle input events from the keyboard, mouse, and game +controllers. + +@menu +* Keyboard:: Keyboard input. +@end menu + +@node Keyboard +@subsection Keyboard + +@deffn {Scheme Procedure} key-pressed? @var{key} +Return @code{#t} if @var{key} is currently being pressed. +@end deffn + +@deffn {Scheme Procedure} key-released? @var{key} +Return @code{#t} if @var{key} is not currently being pressed. +@end deffn + @node Math @section Math |