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authorDavid Thompson <dthompson2@worcester.edu>2021-05-05 20:20:34 -0400
committerDavid Thompson <dthompson2@worcester.edu>2021-05-05 20:20:34 -0400
commitc774b0b801624843c2e0c162514582562d261809 (patch)
tree332c827493b009444b01045f4bd34458967402b6 /data/shaders
parent1a36cd13c97e2648f8f8bcfb261d9ead13f55976 (diff)
graphics: model: Do not flip glTF textures.
The texture coordinates are based on a top-left origin in glTF, so we want to leave the pixels as-is.
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