diff options
author | David Thompson <dthompson2@worcester.edu> | 2019-10-24 08:04:43 -0400 |
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committer | David Thompson <dthompson2@worcester.edu> | 2019-10-24 08:04:43 -0400 |
commit | b43c4058c9a968aa4c0625711ce27ad0187ddce2 (patch) | |
tree | 77dd25f8ce0b2546ba80511b460a8b75f79e04e0 /data/shaders/pbr | |
parent | c55914d815d8828c15f11c4be4364614ca83cee8 (diff) |
render: Restructure 3D modules and add basic support for OBJ models.
Diffstat (limited to 'data/shaders/pbr')
-rw-r--r-- | data/shaders/pbr/pbr-frag.glsl | 10 | ||||
-rw-r--r-- | data/shaders/pbr/pbr-vert.glsl | 11 |
2 files changed, 0 insertions, 21 deletions
diff --git a/data/shaders/pbr/pbr-frag.glsl b/data/shaders/pbr/pbr-frag.glsl deleted file mode 100644 index 1552880..0000000 --- a/data/shaders/pbr/pbr-frag.glsl +++ /dev/null @@ -1,10 +0,0 @@ -#version 130 - -in vec2 frag_tex; -uniform vec3 base_color_factor; -uniform sampler2D base_color_texture; - -void main (void) { - gl_FragColor = texture2D(base_color_texture, frag_tex) * - vec4(base_color_factor, 1.0); -} diff --git a/data/shaders/pbr/pbr-vert.glsl b/data/shaders/pbr/pbr-vert.glsl deleted file mode 100644 index b6fefef..0000000 --- a/data/shaders/pbr/pbr-vert.glsl +++ /dev/null @@ -1,11 +0,0 @@ -#version 130 - -in vec3 position; -in vec2 texcoord_0; -out vec2 frag_tex; -uniform mat4 mvp; - -void main(void) { - frag_tex = texcoord_0; - gl_Position = mvp * vec4(position.xyz, 1.0); -} |