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author | David Thompson <dthompson2@worcester.edu> | 2019-07-22 07:43:56 -0400 |
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committer | David Thompson <dthompson2@worcester.edu> | 2019-07-24 09:07:18 -0400 |
commit | 50d0f6777f6bb131dedb053de2116cc414ef1ae8 (patch) | |
tree | 6ba506123291e08819b06484c200edc0e486868c /data/shaders/pbr/pbr-vert.glsl | |
parent | 4255809ae989ff008af51662ff94bec1828e7662 (diff) |
render: particles: Fix misuse of streaming vertex buffer.
* chickadee/render/particles.scm (update-particles): Use a dedicated
bytevector for storing the state of the particles and copy it over
to the GPU at the end.
Diffstat (limited to 'data/shaders/pbr/pbr-vert.glsl')
0 files changed, 0 insertions, 0 deletions