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author | David Thompson <dthompson2@worcester.edu> | 2021-05-05 20:20:34 -0400 |
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committer | David Thompson <dthompson2@worcester.edu> | 2021-05-05 20:20:34 -0400 |
commit | c774b0b801624843c2e0c162514582562d261809 (patch) | |
tree | 332c827493b009444b01045f4bd34458967402b6 /data/shaders/pbr-vert.glsl | |
parent | 1a36cd13c97e2648f8f8bcfb261d9ead13f55976 (diff) |
graphics: model: Do not flip glTF textures.
The texture coordinates are based on a top-left origin in glTF, so we
want to leave the pixels as-is.
Diffstat (limited to 'data/shaders/pbr-vert.glsl')
0 files changed, 0 insertions, 0 deletions