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authorDavid Thompson <dthompson2@worcester.edu>2021-05-14 21:25:12 -0400
committerDavid Thompson <dthompson2@worcester.edu>2021-05-14 21:32:11 -0400
commit21e52beb2937d0aee8894d318104d7de6ae31c31 (patch)
tree6156e2e557467d3216a278f66fa14958a0528c95 /data/shaders/pbr-frag.glsl
parent193f9be3e18cd824316d4f44b8199cb3f86c4a65 (diff)
graphics: pbr: Fix missing semicolon in fragment shader.
Diffstat (limited to 'data/shaders/pbr-frag.glsl')
-rw-r--r--data/shaders/pbr-frag.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/data/shaders/pbr-frag.glsl b/data/shaders/pbr-frag.glsl
index 36545d3..e2841fe 100644
--- a/data/shaders/pbr-frag.glsl
+++ b/data/shaders/pbr-frag.glsl
@@ -33,7 +33,7 @@ struct Light {
attribute vec3 fragWorldPos;
attribute vec3 fragNormal;
attribute vec2 fragTexcoord0;
-attribute vec2 fragTexcoord1
+attribute vec2 fragTexcoord1;
attribute vec4 fragColor0;
#else
in vec3 fragWorldPos;