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authorDavid Thompson <dthompson2@worcester.edu>2020-11-19 08:54:10 -0500
committerDavid Thompson <dthompson2@worcester.edu>2020-11-19 08:54:10 -0500
commit5f5d94c63f1f45ebfaca0d454fc73faab57b4114 (patch)
treeb46550238b1522248def754767c154e7d99d6b18 /data/gamecontrollerdb.txt
parent2dab8e9ce698f5cf80d64ded6511181331ca4731 (diff)
graphics: path: Allow model-view matrix to be applied to rendered path.
Every other type of rendering operation supports this, so paths should be no different. This type of transformation, unlike a transformation applied at the canvas or painter level, can cause a non-smooth output the matrix scales the result since it's transforming the geometry as-is rather than building new geometry with all path points transformed.
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