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authorDavid Thompson <dthompson2@worcester.edu>2018-09-06 12:19:22 -0400
committerDavid Thompson <dthompson2@worcester.edu>2018-09-06 12:19:22 -0400
commitbafb3b241cd0c07a41e932caa195a3a1144f7167 (patch)
tree928b8317d70b285f99f5c267f5331714df4f0950 /COPYING
parent7703e6646b2ea3db978bb1f749b2eb5b257867de (diff)
render: scene: Stop allocating matrices when rendering.
* chickadee/render/scene.scm (<primitive>): Add matrix field. (make-primitive): Call %make-primitive with additional matrix arg. (<scene-node>): Add world-matrix field. (make-scene-node): Call %make-scene-node with additional matrix arg. (modelview): Delete. (draw-primitive): Perform matrix multiplication without allocating. (draw-scene-node): Likewise. (draw-scene): Pass pre-built matrix rather than allocating.
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