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author | David Thompson <dthompson2@worcester.edu> | 2020-04-08 08:58:50 -0400 |
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committer | David Thompson <dthompson2@worcester.edu> | 2020-04-08 08:58:50 -0400 |
commit | a68113f1971ccf41da055a40040e76f27ad38520 (patch) | |
tree | be11e2ef156059bd653f398ec961fafad353d3ba | |
parent | 906324737e5622770d36784fac88675e9557d166 (diff) |
Add controller-button-released? procedure.
-rw-r--r-- | chickadee.scm | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/chickadee.scm b/chickadee.scm index 876c59e..4edeb03 100644 --- a/chickadee.scm +++ b/chickadee.scm @@ -63,6 +63,7 @@ set-window-position! set-window-fullscreen! controller-button-pressed? + controller-button-released? controller-axis controller-name key-pressed? @@ -118,6 +119,10 @@ "Return #t if BUTTON is currently being pressed on CONTROLLER." (sdl2:game-controller-button-pressed? controller button)) +(define (controller-button-released? controller button) + "Return #t if BUTTON is not currently being pressed on CONTROLLER." + (not (controller-button-pressed? controller button))) + (define (controller-axis controller axis) "Return a floating point value in the range [-1, 1] corresponding to how much AXIS is being pushed on CONTROLLER. 0 is returned if AXIS is |