diff options
author | David Thompson <dthompson2@worcester.edu> | 2020-08-26 21:36:10 -0400 |
---|---|---|
committer | David Thompson <dthompson2@worcester.edu> | 2020-10-11 21:34:56 -0400 |
commit | 40b43110df468c72c8d90c34d559e2725fe05e42 (patch) | |
tree | c76eb2d6911a1dd005ad52637514e93af33fdbb2 | |
parent | 03306955437a81f0f08d955b58655e66fbcfecd9 (diff) |
render: buffer: Support vertex arrays with no index buffer.
-rw-r--r-- | chickadee/graphics.scm | 12 | ||||
-rw-r--r-- | chickadee/graphics/buffer.scm | 35 | ||||
-rw-r--r-- | chickadee/graphics/sprite.scm | 1 |
3 files changed, 27 insertions, 21 deletions
diff --git a/chickadee/graphics.scm b/chickadee/graphics.scm index a41739e..1a2917f 100644 --- a/chickadee/graphics.scm +++ b/chickadee/graphics.scm @@ -182,20 +182,20 @@ (set-uniform-value! shader uniform (uniform-value uniform)))) shader))) -(define-syntax-rule (gpu-apply* shader vertex-array count . uniforms) +(define-syntax-rule (gpu-apply* shader vertex-array offset count . uniforms) (begin (gpu-prepare shader vertex-array uniforms) - (render-vertices vertex-array count))) + (render-vertices vertex-array #:count count #:offset offset))) (define-syntax-rule (gpu-apply shader vertex-array uniforms ...) - (gpu-apply* shader vertex-array #f uniforms ...)) + (gpu-apply* shader vertex-array #f 0 uniforms ...)) -(define-syntax-rule (gpu-apply/instanced* shader vertex-array count instances . +(define-syntax-rule (gpu-apply/instanced* shader vertex-array offset count instances . uniforms) (begin (gpu-prepare shader vertex-array uniforms) - (render-vertices/instanced vertex-array instances count))) + (render-vertices/instanced vertex-array instances #:count count #:offset offset))) (define-syntax-rule (gpu-apply/instanced shader vertex-array instances uniforms ...) - (gpu-apply/instanced* shader vertex-array #f instances uniforms ...)) + (gpu-apply/instanced* shader vertex-array #f 0 instances uniforms ...)) diff --git a/chickadee/graphics/buffer.scm b/chickadee/graphics/buffer.scm index cfb541f..9e5a791 100644 --- a/chickadee/graphics/buffer.scm +++ b/chickadee/graphics/buffer.scm @@ -571,7 +571,7 @@ argument may be overridden. The following values are supported: ((index . buffer-view) (apply-buffer-view buffer-view index))) attributes) - (apply-buffer-view indices) + (when indices (apply-buffer-view indices)) (set-gpu-vertex-array! (current-gpu) null-vertex-array) array)) @@ -585,21 +585,26 @@ argument may be overridden. The following values are supported: ('triangle-strip (begin-mode triangle-strip)) ('triangle-fan (begin-mode triangle-fan)))) -(define* (render-vertices array #:optional count) +(define* (render-vertices array #:key count (offset 0)) (set-gpu-vertex-array! (current-gpu) array) (let ((indices (vertex-array-indices array))) - (gl-draw-elements (vertex-array-mode-gl array) - (or count - (buffer-view-length indices)) - (buffer-view-type-gl indices) - %null-pointer))) - -(define* (render-vertices/instanced array instances #:optional count) + (if indices + (gl-draw-elements (vertex-array-mode-gl array) + (or count + (buffer-view-length indices)) + (buffer-view-type-gl indices) + %null-pointer) + (gl-draw-arrays (vertex-array-mode-gl array) offset count)))) + +(define* (render-vertices/instanced array instances #:key count (offset 0)) (set-gpu-vertex-array! (current-gpu) array) (let ((indices (vertex-array-indices array))) - (gl-draw-elements-instanced (vertex-array-mode-gl array) - (or count - (buffer-view-length indices)) - (buffer-view-type-gl indices) - %null-pointer - instances))) + (when indices + (gl-draw-elements-instanced (vertex-array-mode-gl array) + (or count + (buffer-view-length indices)) + (buffer-view-type-gl indices) + %null-pointer + instances) + (gl-draw-arrays-instanced (vertex-array-mode-gl array) + offset count instances)))) diff --git a/chickadee/graphics/sprite.scm b/chickadee/graphics/sprite.scm index 5fc3203..7c36623 100644 --- a/chickadee/graphics/sprite.scm +++ b/chickadee/graphics/sprite.scm @@ -460,6 +460,7 @@ void main (void) { (with-texture 0 (sprite-batch-texture batch) (gpu-apply* (force batched-sprite-shader) (sprite-batch-vertex-array batch) + 0 (* (sprite-batch-size batch) 6) #:mvp mvp)))))) |