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author | David Thompson <dthompson2@worcester.edu> | 2017-10-17 23:05:58 -0400 |
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committer | David Thompson <dthompson2@worcester.edu> | 2017-10-17 23:05:58 -0400 |
commit | 15b35e8fe0f26e00691db5c31a1ab9a9f4991bb2 (patch) | |
tree | 15c345855681abe9c916400266c7af5c0abd5009 | |
parent | 5a07e08c40e4d21b1c5b239dbf1a09b8601b986e (diff) |
render: texture: Fix bug in texture region coordinate calculation.
* chickadee/render/texture.scm (make-texture-region): Fix broken
texcoord width/height calculation.
-rw-r--r-- | chickadee/render/texture.scm | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/chickadee/render/texture.scm b/chickadee/render/texture.scm index 0c4480b..34be3fe 100644 --- a/chickadee/render/texture.scm +++ b/chickadee/render/texture.scm @@ -248,7 +248,7 @@ measured in pixels and must be integers." (let* ((tw (texture-width texture)) (th (texture-height texture)) (gl-rect (make-rect (/ x tw) (/ y th) - (/ (+ x width) tw) (/ (+ y height) th)))) + (/ width tw) (/ height th)))) (%make-texture-region texture x y width height gl-rect (f32vector width height)))) |