diff options
author | David Thompson <dthompson2@worcester.edu> | 2021-05-11 09:09:20 -0400 |
---|---|---|
committer | David Thompson <dthompson2@worcester.edu> | 2021-05-11 09:09:20 -0400 |
commit | 685368435ca9962ca402f2bcf2f50c8dc850065a (patch) | |
tree | 618a3ea860e7d705f9ff8aaa57c98098d61462ce | |
parent | 954ba33eef634469f7e7c486bb26107ab8f62bf4 (diff) |
graphics: pbr: Add metallic roughness texture back in.
-rw-r--r-- | chickadee/graphics/model.scm | 5 | ||||
-rw-r--r-- | chickadee/graphics/pbr.scm | 16 |
2 files changed, 18 insertions, 3 deletions
diff --git a/chickadee/graphics/model.scm b/chickadee/graphics/model.scm index e87e47f..3387de4 100644 --- a/chickadee/graphics/model.scm +++ b/chickadee/graphics/model.scm @@ -918,6 +918,8 @@ (not (eq? texture null-texture))) (let-values (((base-color-texture base-color-texcoord) (parse-texture pbrmr "baseColorTexture")) + ((metal-rough-texture metal-rough-texcoord) + (parse-texture pbrmr "metallicRoughnessTexture")) ((normal-texture normal-texcoord) (parse-texture obj "normalTexture")) ((occlusion-texture occlusion-texcoord) @@ -931,6 +933,9 @@ #:base-color-texcoord base-color-texcoord #:metallic-factor metallic-factor #:roughness-factor roughness-factor + #:metallic-roughness-texture metal-rough-texture + #:metallic-roughness-texture-enabled (non-null-texture? metal-rough-texture) + #:metallic-roughness-texcoord metal-rough-texcoord #:normal-factor normal-factor #:normal-texture normal-texture #:normal-texture-enabled (non-null-texture? normal-texture) diff --git a/chickadee/graphics/pbr.scm b/chickadee/graphics/pbr.scm index 15b78b8..441c875 100644 --- a/chickadee/graphics/pbr.scm +++ b/chickadee/graphics/pbr.scm @@ -41,6 +41,9 @@ pbr-material-base-color-texcoord pbr-material-metallic-factor pbr-material-roughness-factor + pbr-material-metallic-roughness-texture + pbr-material-metallic-roughness-texture-enabled? + pbr-material-metallic-roughness-texcoord pbr-material-normal-factor pbr-material-normal-texture pbr-material-normal-texture-enabled? @@ -70,6 +73,9 @@ (int base-color-texcoord pbr-material-base-color-texcoord) (float metallic-factor pbr-material-metallic-factor) (float roughness-factor pbr-material-roughness-factor) + (local-field metallic-roughness-texture pbr-material-metallic-roughness-texture) + (bool metallic-roughness-texture-enabled pbr-material-metallic-roughness-texture-enabled?) + (int metallic-roughness-texcoord pbr-material-metallic-roughness-texcoord) (float-vec3 normal-factor pbr-material-normal-factor) (local-field normal-texture pbr-material-normal-texture) (bool normal-texture-enabled pbr-material-normal-texture-enabled) @@ -94,6 +100,9 @@ #:base-color-texcoord 0 #:metallic-factor 1.0 #:roughness-factor 1.0 + #:metallic-roughness-texture null-texture + #:metallic-roughness-texture-enabled #f + #:metallic-roughness-texcoord 0 #:normal-factor #v(1.0 1.0 1.0) #:normal-texture null-texture #:normal-texture-enabled #f @@ -125,9 +134,10 @@ no-cull-face-mode back-cull-face-mode)) (g:texture-0 (pbr-material-base-color-texture material)) - (g:texture-1 (pbr-material-normal-texture material)) - (g:texture-2 (pbr-material-occlusion-texture material)) - (g:texture-3 (pbr-material-emissive-texture material))) + (g:texture-1 (pbr-material-metallic-roughness-texture material)) + (g:texture-2 (pbr-material-normal-texture material)) + (g:texture-3 (pbr-material-occlusion-texture material)) + (g:texture-4 (pbr-material-emissive-texture material))) (shader-apply shader vertex-array #:model model-matrix #:view view-matrix |