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author | David Thompson <dthompson2@worcester.edu> | 2021-01-20 08:55:35 -0500 |
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committer | David Thompson <dthompson2@worcester.edu> | 2021-01-20 08:55:35 -0500 |
commit | 578de9a16d58385f4e9926c7c0effae6127c9270 (patch) | |
tree | 206cd845e227c0b897a9bd68221229666f950a8f | |
parent | eb1707c3cbbab147cc005c88d8d0c2539242df13 (diff) |
graphics: texture: Fix typo in docstring.
-rw-r--r-- | chickadee/graphics/texture.scm | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/chickadee/graphics/texture.scm b/chickadee/graphics/texture.scm index ba6cb62..db59585 100644 --- a/chickadee/graphics/texture.scm +++ b/chickadee/graphics/texture.scm @@ -131,7 +131,7 @@ (format 'rgba)) "Translate the bytevector PIXELS into an OpenGL texture with dimensions WIDTHxHEIGHT where each pixel is in 32-bit RGBA format. -The first pixe lin PIXELS corresponds to the upper-left corner of the +The first pixel in PIXELS corresponds to the upper-left corner of the image. If this is not the case and the first pixel corresponds to the lower-left corner of the image, set FLIP? to #t. The generated texture uses MIN-FILTER for downscaling and MAG-FILTER for upscaling. |