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author | David Thompson <dthompson2@worcester.edu> | 2017-10-17 22:14:14 -0400 |
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committer | David Thompson <dthompson2@worcester.edu> | 2017-10-17 22:14:14 -0400 |
commit | 4e4644b7693173079faaf7c1d37f04983340c986 (patch) | |
tree | f65eeb560e6a5e7561b6f6bc77e4bdb810e6047d | |
parent | 9e83a3962dd1a03b327e10826b5754a4fa9c9cb4 (diff) |
render: texture: Fix strange parallel compilation issue.
I have no damn clue why #:select causes this problem, but simply not
using it fixes things!
-rw-r--r-- | chickadee/render/texture.scm | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/chickadee/render/texture.scm b/chickadee/render/texture.scm index 9a1421a..fd5ebce 100644 --- a/chickadee/render/texture.scm +++ b/chickadee/render/texture.scm @@ -24,7 +24,6 @@ #:use-module (system foreign) #:use-module (gl) #:use-module ((gl enums) - #:select (texture-min-filter texture-mag-filter) #:prefix gl:) #:use-module ((sdl2 image) #:prefix sdl-image:) #:use-module (sdl2 surface) |