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authorDavid Thompson <dthompson2@worcester.edu>2021-10-01 08:50:59 -0400
committerDavid Thompson <dthompson2@worcester.edu>2021-10-01 08:50:59 -0400
commitdf1e5f814ce99f712231806eb4a71983c2dc1612 (patch)
tree4d91c3514f7e837cd6fca8ca829d21bf761dd5d5
parent259eae5e6c0175fd944d095ba20e181b48ef3e76 (diff)
doc: Fix typo.
-rw-r--r--doc/api.texi2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/api.texi b/doc/api.texi
index f3b8013..e79cca1 100644
--- a/doc/api.texi
+++ b/doc/api.texi
@@ -5226,7 +5226,7 @@ detection because it can quickly determine the objects that may
possibly be colliding with another, resulting in fewer narrow-phase
collision tests that are typically much more expensive.
-@deffn {Procedure} make-quadtree bounds [#:max-size 5] [#:make-depth 4]
+@deffn {Procedure} make-quadtree bounds [#:max-size 5] [#:max-depth 4]
Return a new quadtree that covers the area @var{bounds}. Each node
will try to hold at maximum @var{max-size} objects and the tree depth
will be restricted to @var{max-depth}.