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author | David Thompson <dthompson2@worcester.edu> | 2019-11-14 08:51:18 -0500 |
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committer | David Thompson <dthompson2@worcester.edu> | 2019-11-14 08:51:18 -0500 |
commit | 8776d1a4c9ef748e5869cd21520b81ce70f73220 (patch) | |
tree | 237445c596a8e49ad5d3303d43c8c735f08ea749 | |
parent | a92f569176de809ecdd8f73e9862ee1043b39da0 (diff) |
render: texture: Remove debugging code I accidentally left in.
-_-
-rw-r--r-- | chickadee/render/texture.scm | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/chickadee/render/texture.scm b/chickadee/render/texture.scm index 051ec4f..b215722 100644 --- a/chickadee/render/texture.scm +++ b/chickadee/render/texture.scm @@ -234,9 +234,6 @@ the given MIN-FILTER and MAG-FILTER." (when (and (= r (bytevector-u8-ref pixels i)) (= g (bytevector-u8-ref pixels (+ i 1))) (= b (bytevector-u8-ref pixels (+ i 2)))) - (bytevector-u8-set! pixels i 255) - (bytevector-u8-set! pixels (+ i 1) 255) - (bytevector-u8-set! pixels (+ i 2) 255) (bytevector-u8-set! pixels (+ i 3) 0)) (loop (+ i 4)))))) (make-texture pixels width height |