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authorDavid Thompson <dthompson2@worcester.edu>2019-11-14 08:51:18 -0500
committerDavid Thompson <dthompson2@worcester.edu>2019-11-14 08:51:18 -0500
commit8776d1a4c9ef748e5869cd21520b81ce70f73220 (patch)
tree237445c596a8e49ad5d3303d43c8c735f08ea749
parenta92f569176de809ecdd8f73e9862ee1043b39da0 (diff)
render: texture: Remove debugging code I accidentally left in.
-_-
-rw-r--r--chickadee/render/texture.scm3
1 files changed, 0 insertions, 3 deletions
diff --git a/chickadee/render/texture.scm b/chickadee/render/texture.scm
index 051ec4f..b215722 100644
--- a/chickadee/render/texture.scm
+++ b/chickadee/render/texture.scm
@@ -234,9 +234,6 @@ the given MIN-FILTER and MAG-FILTER."
(when (and (= r (bytevector-u8-ref pixels i))
(= g (bytevector-u8-ref pixels (+ i 1)))
(= b (bytevector-u8-ref pixels (+ i 2))))
- (bytevector-u8-set! pixels i 255)
- (bytevector-u8-set! pixels (+ i 1) 255)
- (bytevector-u8-set! pixels (+ i 2) 255)
(bytevector-u8-set! pixels (+ i 3) 0))
(loop (+ i 4))))))
(make-texture pixels width height