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render.scm
Commit message (
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Author
Age
Files
Lines
*
render: Collect all managed GPU state into a single record type.
David Thompson
2019-11-06
1
-7
/
+7
*
render: shader: Fix sampler2D uniform value application.
David Thompson
2019-10-29
1
-7
/
+7
*
render: shader: Add support for shader structs.
David Thompson
2019-10-21
1
-6
/
+7
*
render: shader: Decouple uniform serialization with uniform setting.
David Thompson
2019-10-17
1
-2
/
+5
*
render: Introduce render context object.
David Thompson
2019-10-11
1
-60
/
+43
*
render: framebuffer: Add default projection matrix for convenience.
David Thompson
2018-12-10
1
-4
/
+6
*
render: Add gpu-apply/instanced syntax.
David Thompson
2018-10-25
1
-3
/
+19
*
render: Replace keyword->string from SRFI-88.
David Thompson
2018-07-11
1
-1
/
+3
*
Major rewrite of vertex buffer and vertex array abstractions.
David Thompson
2017-09-13
1
-3
/
+2
*
render: texture: Support using 32 texture units.
David Thompson
2017-03-31
1
-6
/
+17
*
render: framebuffer: Create and use a default viewport.
David Thompson
2017-01-19
1
-1
/
+6
*
render: Add framebuffers.
David Thompson
2017-01-19
1
-0
/
+14
*
render: Add viewports.
David Thompson
2017-01-19
1
-1
/
+12
*
First commit!
David Thompson
2017-01-04
1
-0
/
+135