render: texture: Remove debugging code I accidentally left in.
authorDavid Thompson <dthompson2@worcester.edu>
Thu, 14 Nov 2019 13:51:18 +0000 (08:51 -0500)
committerDavid Thompson <dthompson2@worcester.edu>
Thu, 14 Nov 2019 13:51:18 +0000 (08:51 -0500)
-_-

chickadee/render/texture.scm

index 051ec4f..b215722 100644 (file)
@@ -234,9 +234,6 @@ the given MIN-FILTER and MAG-FILTER."
                 (when (and (= r (bytevector-u8-ref pixels i))
                            (= g (bytevector-u8-ref pixels (+ i 1)))
                            (= b (bytevector-u8-ref pixels (+ i 2))))
-                  (bytevector-u8-set! pixels i 255)
-                  (bytevector-u8-set! pixels (+ i 1) 255)
-                  (bytevector-u8-set! pixels (+ i 2) 255)
                   (bytevector-u8-set! pixels (+ i 3) 0))
                 (loop (+ i 4))))))
         (make-texture pixels width height