texture: tileset: Fix rows/columns calculation.
authorDavid Thompson <davet@gnu.org>
Wed, 8 May 2019 21:26:20 +0000 (17:26 -0400)
committerDavid Thompson <davet@gnu.org>
Wed, 8 May 2019 21:26:20 +0000 (17:26 -0400)
commit0ac439451258e86d9e2fce3a0e45cb41111018aa
tree1d40b6b69f6576cec7e1b046d694a0a79f91c08e
parent3503ad80dc8f1233a4502540d22196f59b6b93ec
texture: tileset: Fix rows/columns calculation.

* chickadee/render/texture.scm (split-texture): Use ceiling instead of
  floor when computing number of rows and columns.
chickadee/render/texture.scm