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masteraudio: Do not crash if there are no audio devices available.David Thompson11 days
wip-sglslgraphics: sprite: Convert shaders to SGLSL.David Thompson8 weeks
 
TagDownloadAuthorAge
v0.8.0commit 13c94b0929...David Thompson12 months
v0.7.0commit e44d1a970c...David Thompson18 months
v0.6.0commit ea3f616cc5...David Thompson22 months
v0.5.0commit 94823dc194...David Thompson2 years
v0.4.0commit 286d44a456...David Thompson3 years
v0.3.0commit a3ee32a424...David Thompson4 years
v0.2.0commit d29f546329...David Thompson6 years
v0.1.0commit 0c4b89bb08...David Thompson6 years
 
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2020-04-08Bump to version 0.5.0.v0.5.0David Thompson1-1/+1
2020-04-08doc: Add "User-Defined Shader Types" section.David Thompson1-13/+140
2020-04-08doc: Add "3D Models" section.David Thompson1-0/+63
2020-04-08doc: Fix typo.David Thompson1-1/+1
2020-04-08doc: Add docs for various undocumented procedures.David Thompson1-1/+34
2020-04-08doc: Add "Colors" section.David Thompson1-0/+233
2020-04-08doc: Update dependency list.David Thompson1-1/+4
2020-04-08render: color: Rewrite color*, color+, color-, color-inverse procedures.David Thompson1-37/+30
2020-04-08math: Add 2pi variable.David Thompson2-0/+6
2020-04-08guix: Update guile-sdl2 to latest commit.David Thompson1-16/+5
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