BranchCommit messageAuthorAge
guile-sdl2-updateUpdate to new guile-sdl2 API.David Thompson10 months
masterForgot to check-in scripts/ Thompson2 days
wip-bundlegraphics: Enable nvidia cube map extension in shaders that use samplerCube.David Thompson77 min.
wip-dynamic-buffersgraphics: buffer: Remove unused buffer view procedures.David Thompson10 months
wip-freetypeDo not auto-compile example files before running them.David Thompson12 months
wip-new-render-enginegraphics: Rewrite rendering engine.David Thompson8 months
wip-path-renderingrender: Add vector path rendering module.David Thompson10 months
v0.7.0commit e44d1a970c...David Thompson5 months
v0.6.0commit ea3f616cc5...David Thompson10 months
v0.5.0commit 94823dc194...David Thompson18 months
v0.4.0commit 286d44a456...David Thompson2 years
v0.3.0commit a3ee32a424...David Thompson3 years
v0.2.0commit d29f546329...David Thompson5 years
v0.1.0commit 0c4b89bb08...David Thompson5 years
AgeCommit messageAuthorFilesLines
2017-01-23doc: Update copyright year.v0.1.0David Thompson1-1/+1
2017-01-23Add basic sprite example.David Thompson2-0/+17
2017-01-23README: Fix example code again.David Thompson1-3/+5
2017-01-23Set a default projection matrix for convenience.David Thompson1-2/+6
2017-01-22README: Fix example code.David Thompson1-4/+8
2017-01-20doc: Document a few more things.David Thompson1-6/+171
2017-01-19doc: Add more documentation!David Thompson2-4/+276
2017-01-19render: framebuffer: Create and use a default viewport.David Thompson2-5/+19
2017-01-19render: viewport: Change %standard-clear-flags to %default-clear-flags.David Thompson1-2/+3
2017-01-19render: viewport: Use a non-black default clear color.David Thompson2-7/+7