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BranchCommit messageAuthorAge
guile-sdl2-updateUpdate to new guile-sdl2 API.David Thompson9 months
mastermath: matrix: Remove references to old vec3-dot-product procedure.David Thompson11 days
wip-dynamic-buffersgraphics: buffer: Remove unused buffer view procedures.David Thompson9 months
wip-freetypeDo not auto-compile example files before running them.David Thompson12 months
wip-new-render-enginegraphics: Rewrite rendering engine.David Thompson8 months
wip-path-renderingrender: Add vector path rendering module.David Thompson10 months
 
TagDownloadAuthorAge
v0.7.0commit e44d1a970c...David Thompson5 months
v0.6.0commit ea3f616cc5...David Thompson10 months
v0.5.0commit 94823dc194...David Thompson17 months
v0.4.0commit 286d44a456...David Thompson2 years
v0.3.0commit a3ee32a424...David Thompson3 years
v0.2.0commit d29f546329...David Thompson5 years
v0.1.0commit 0c4b89bb08...David Thompson5 years
 
AgeCommit messageAuthorFilesLines
2020-12-05Update to new guile-sdl2 API.guile-sdl2-updateDavid Thompson2-12/+12
2020-11-19Bump version to 0.6.0.v0.6.0David Thompson1-1/+1
2020-11-19Update .dir-locals.el.David Thompson1-8/+16
2020-11-19Makefile: Update publish target.David Thompson1-1/+1
2020-11-19Revert "Do not auto-compile example files before running them."David Thompson1-1/+1
2020-11-19graphics: Add polygon and cull face modes to render context.David Thompson6-13/+153
2020-11-19graphics: path: Allow model-view matrix to be applied to rendered path.David Thompson1-8/+17
2020-11-19Update game controller database file.David Thompson1-3/+17
2020-11-19graphics: path: Fix bad syntax in fragment shader in GLSL 1.2.David Thompson1-2/+2
2020-11-19graphics: path: Fix bug where blend mode wasn't set during fills.David Thompson1-0/+1
[...]
 
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