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authorEkaitz Zarraga <ekaitz@elenq.tech>2023-10-21 16:26:18 +0200
committerDavid Thompson <dthompson2@worcester.edu>2023-11-05 07:27:58 -0500
commita552fe2b158b75496177f3f470c144569fa19d95 (patch)
treec76a6eeb81b67736d9739242a6eb1dbc64028af3 /scripts
parentc1d5240aecab77021c262b9ad1ac27df54b59017 (diff)
Fix command-line args.main
With this commits (command-line) are properly set. Before they were always (guile).
Diffstat (limited to 'scripts')
-rwxr-xr-xscripts/run-game3
-rw-r--r--scripts/run-game.in7
2 files changed, 7 insertions, 3 deletions
diff --git a/scripts/run-game b/scripts/run-game
deleted file mode 100755
index 3be3551..0000000
--- a/scripts/run-game
+++ /dev/null
@@ -1,3 +0,0 @@
-#!/bin/sh
-
-exec guile -c '(use-modules (game main)) (launch-game (command-line))'
diff --git a/scripts/run-game.in b/scripts/run-game.in
new file mode 100644
index 0000000..3a1020d
--- /dev/null
+++ b/scripts/run-game.in
@@ -0,0 +1,7 @@
+#!@GUILE@ \
+--no-auto-compile -e main -s
+!#
+
+(use-modules (game main))
+(define* (main #:optional (args (command-line)))
+ (launch-game args))