title: Guile-SDL2 0.4.0 released date: 2019-06-02 20:30:00 tags: guile gamedev guile-sdl2 summary: Guile-SDL2 0.4.0 has been released --- I'm happy to announce that Guile-SDL2 0.4.0 has been released! Guile-SDL2 provides Guile Scheme bindings for the SDL2 C shared library. The bindings are written in pure Scheme using Guile's foreign function interface. This release features several new bindings: * SDL_BlitScaled * SDL_BlitSurface * SDL_DestroyTexture * SDL_FillRect * SDL_RenderCopyEx * SDL_RenderDrawLine * SDL_RenderDrawLines * SDL_RenderDrawPoint * SDL_RenderDrawPoints Thanks to Pierre-Antoine Rouby for contributing many of these new bindings! tarball: signature: See the [Guile-SDL2 project page](https://dthompson.us/projects/guile-sdl2.html) for more information. Bug reports, bug fixes, feature requests, and patches are welcomed. Happy hacking!