(post :title "Guile-2D 0.1 Released" :date (make-date* 2013 09 27) :tags '("foss" "gnu" "guile" "scheme" "gamedev" "wsu") :summary "Official release of Guile-2D Version 0.1" (p [To celebrate the GNU Project's 30th anniversary, I have decided to make the very first release of my 2D game development framework for ,(anchor [GNU Guile] "http://gnu.org/software/guile"). GNU Guile is a Scheme implementation, and has the honor of being the official extension language of the GNU project. Guile-2D is a layer above SDL, OpenGL, FreeImage, and FTGL that provides abstractions for common 2D game programming requirements such as sprites, tilesets, animations, scripting, and collision detection.]) (p [There is a lot of work to do in order to get Guile-2D up to snuff with the game libraries for more popular languages like Python and Lua. I am looking for contributors who share my vision of creating a fully featured, easy to use game library in Scheme.]) (p [Guile-2D currently supports GNU/Linux distributions. I am looking for help to get it running on OS X and Windows.]) (p [Please refer to the ,(code [INSTALL.org]), ,(code [README.org]), and texinfo files to learn how to install Guile-2D, run example programs, and write your own games.]) ;; TODO: Move to files.dthompson.us (p (anchor [Download the release tarball] "/src/guile-2d-0.1.tar.gz")) (p (anchor [Browse the source code on GitHub] "https://github.com/davexunit/guile-2d")))