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Index

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Index Entry  Section

A
abort-game: Kernel
after-draw-hook: Kernel

B
before-draw-hook: Kernel

C
controller-add-hook: Kernel
controller-move-hook: Kernel
controller-press-hook: Kernel
controller-release-hook: Kernel
controller-remove-hook: Kernel
current-blend-mode: Rendering Engine
current-depth-test: Rendering Engine
current-framebuffer: Rendering Engine
current-projection: Rendering Engine
current-texture: Rendering Engine
current-viewport: Rendering Engine

D
draw-hook: Kernel
draw-line: Lines and Shapes
draw-nine-patch: Sprites
draw-sprite: Sprites
draw-text: Fonts

F
font-bold?: Fonts
font-face: Fonts
font-italic?: Fonts
font-line-height: Fonts
font-line-height: Fonts
font?: Fonts

G
gpu-apply: Rendering Engine
gpu-apply*: Rendering Engine

K
key-press-hook: Kernel
key-release-hook: Kernel

L
load-font: Fonts
load-hook: Kernel
load-image: Textures
load-music: Audio
load-sample: Audio

M
mouse-move-hook: Kernel
mouse-press-hook: Kernel
mouse-release-hook: Kernel
music-paused?: Audio
music-playing?: Audio
music-volume: Audio

P
pause-music: Audio
play-music: Audio
play-sample: Audio

Q
quit-hook: Kernel

R
resume-music: Audio
rewind-music: Audio
run-game: Kernel

S
set-music-volume!: Audio
set-sample-volume!: Audio
stop-music: Audio

T
text-input-hook: Kernel
time: Kernel

U
update-hook: Kernel

W
with-batched-sprites: Sprites
with-blend-mode: Rendering Engine
with-depth-test: Rendering Engine
with-framebuffer: Rendering Engine
with-projection: Rendering Engine
with-texture: Rendering Engine
with-viewport: Rendering Engine

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