From 0e699be281c8dea53e589e08a5831837e0eae7ea Mon Sep 17 00:00:00 2001 From: David Thompson Date: Thu, 7 Oct 2021 20:17:50 -0400 Subject: Updates for Chickadee 0.8.0 and Guile-SDL2 0.7.0. --- posts/2021-10-07-guile-sdl2-0.7.0-released.md | 35 +++++++++++++++++++++++++++ 1 file changed, 35 insertions(+) create mode 100644 posts/2021-10-07-guile-sdl2-0.7.0-released.md (limited to 'posts/2021-10-07-guile-sdl2-0.7.0-released.md') diff --git a/posts/2021-10-07-guile-sdl2-0.7.0-released.md b/posts/2021-10-07-guile-sdl2-0.7.0-released.md new file mode 100644 index 0000000..571bb2a --- /dev/null +++ b/posts/2021-10-07-guile-sdl2-0.7.0-released.md @@ -0,0 +1,35 @@ +title: Guile-SDL2 0.7.0 released +date: 2021-10-07 18:00:00 +tags: guile gamedev guile-sdl2 +summary: Guile-SDL2 0.7.0 has been released +--- + +I'm happy to announce that Guile-SDL2 0.7.0 has been released! +Guile-SDL2 provides Guile Scheme bindings for the SDL2 C shared +library. The bindings are written in pure Scheme using Guile's foreign +function interface. + +New bindings in this release: + +* SDL_SetTextureBlendMode +* SDL_SetWindowIcon +* SDL_ShowCursor +* SDL_WarpMouseInWindow +* SDL_WarpMouseGlobal + +Mouse wheel events are now supported. + +Thanks to Liliana Prikler for their contributions to this release, and +the previous release which did not get a release announcement. + +tarball: + +signature: + +See the +[Guile-SDL2 project page](https://dthompson.us/projects/guile-sdl2.html) +for more information. + +Bug reports, bug fixes, feature requests, and patches are welcomed. + +Happy hacking! -- cgit v1.2.3