From 25c5eac5e6ca1035db1eddd7bea9ac78531da57e Mon Sep 17 00:00:00 2001 From: David Thompson Date: Thu, 28 Dec 2023 11:23:49 -0500 Subject: Delete manuals! Good riddance! These are hosted on files.dthompson.us now! --- manuals/sly/Rectangles.html | 262 -------------------------------------------- 1 file changed, 262 deletions(-) delete mode 100644 manuals/sly/Rectangles.html (limited to 'manuals/sly/Rectangles.html') diff --git a/manuals/sly/Rectangles.html b/manuals/sly/Rectangles.html deleted file mode 100644 index 7a1fb4f..0000000 --- a/manuals/sly/Rectangles.html +++ /dev/null @@ -1,262 +0,0 @@ - - - - - -Sly: Rectangles - - - - - - - - - - - - - - - - - - - - -
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4.2.2 Rectangles

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(use-modules (sly math rect))
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Rects are 2D axis-aligned bounding boxes. They are useful for -defining rectangular regions, such as the hitbox of a game entity, or -the viewport of a camera. Because rects are axis-aligned, they -provide a cheap means to perform simple collision detection. -

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The <rect> type descriptor has been exposed for use with -Guile’s (ice-9 match) pattern matching module. -

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Scheme Variable: <rect>
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Rectangle data type with fields x, y, width, -height, in that order. -

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Scheme Procedure: make-rect x y width height
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Create a new rectangle with position (x, y), and -dimensions (width, height). -

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Scheme Variable: null-rect
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Rectangle with x, y, width, and height of 0. -

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Scheme Syntax: rect? obj
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Return #t if obj is a rectangle. -

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Scheme Syntax: rect-x rect
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Return the x coordinate of rect. -

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Scheme Syntax: rect-y rect
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Return the x coordinate of rect. -

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Scheme Syntax: rect-width rect
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Return the width of rect. -

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Scheme Syntax: rect-height rect
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Return the height of rect. -

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Scheme Procedure: rect-left rect
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Return the left-hand x coordinate of rect. -

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Scheme Procedure: rect-right rect
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Return the right-hand x coordinate of rect. -

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Scheme Procedure: rect-top rect
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Return the top y coordinate of rect -

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Scheme Procedure: rect-bottom rect
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Return the bottom y coordinate of rect. -

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Scheme Procedure: rect-top-left rect
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Return the top-left corner of rect. -

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Scheme Procedure: rect-top-right rect
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Return the top-right corner of rect. -

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Scheme Procedure: rect-bottom-left rect
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Scheme Procedure: rect-position rect
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Return the bottom-left corner of rect -

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Scheme Procedure: rect-bottom-right rect
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Return the bottom-right corner of rect. -

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Scheme Procedure: rect-center-x rect
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Return the center x coordinate of rect. -

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Scheme Procedure: rect-center-y rect
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Return the center y coordinate of rect. -

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Scheme Procedure: rect-center rect
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Return the center of rect. -

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Scheme Procedure: rect-half-width rect
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Return the half width of rect. -

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Scheme Procedure: rect-half-height rect
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Return the half height of rect. -

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Scheme Procedure: rect-size rect
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Return the size of rect. -

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Scheme Procedure: rect-move rect v
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Scheme Procedure: rect-move rect x y
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Create a new rectangle by moving rect by the given 2D vector -offset v, or the coordinates x and y. -

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Scheme Procedure: rect-inflate rect size
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Scheme Procedure: rect-inflate rect width height
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Create a new rectangle by growing rect by the 2D vector -size (or width and height) without changing the -center point. -

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Scheme Procedure: rect-union rect1 rect2
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Create a new rectangle that covers the area of both rect1 and -rect2. -

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Scheme Procedure: rect-clip rect1 rect2
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Create a new rectangle that is the overlapping region of rect1 -and rect2. If the rects do not overlap, a rect of size 0 is -returned. -

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Scheme Procedure: rect-clamp rect v
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Return a new 2D vector by constraining v to the bounds of -rect. -

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Scheme Procedure: rect-within? rect1 rect2
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Return #t if rect2 is completely within rect1. -

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Scheme Procedure: rect-intersects? rect1 rect2
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Return #t if rect2 overlaps rect1. -

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Scheme Procedure: rect-contains? rect v
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Scheme Procedure: rect-contains? rect x y
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Return #t if the 2D vector v (or the coordinates x -and y) is within rect. -

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